• HornyOnMain@fedia.io
    link
    fedilink
    arrow-up
    40
    ·
    edit-2
    5 months ago

    “Already” is doing a lot of heavy lifting, by the time the game comes out it will have been 9 years since Civ 6. That’s 3 years longer than the gap between 5 and 6 which is the next longest gap in the series. At this point they’re vastly limited in the things they can do without a complete overhaul on base mechanics we’ve been playing with for nearly a decade.

    Would you rather they completely overhaul the current game and the original mechanics be lost to time? Of course not, the obvious next step is to make a new game.

    • Nefara@lemmy.worldOP
      link
      fedilink
      arrow-up
      3
      ·
      5 months ago

      I’ll give you that it’s been longer than I realized since the base game came out, however, Beyond Earth came out 10 years ago (2014) and Alpha Centauri was 25 years ago.

    • RebekahWSD@lemmy.world
      link
      fedilink
      arrow-up
      10
      ·
      5 months ago

      I sent an email thanking them for making Sid Meier’s Pirates! and they sent an email back thanking me for my interest and that no new game was planned. Which…wasn’t my email, but still very sad!

    • Veraxus@lemmy.world
      link
      fedilink
      arrow-up
      5
      ·
      5 months ago

      I want that game - exactly as it is - but with new, modern graphics. AC+AX is about as perfect as a game can possibly get. Just needs a fresh coat of paint.

      • blindbunny@lemmy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        5 months ago

        You know what I just remembered it doesn’t support my wide screen so yeah why the hell not.

    • Nemoder@lemmy.ml
      link
      fedilink
      arrow-up
      18
      ·
      edit-2
      5 months ago

      Often animations get stuck (until a timeout is hit after ~30 seconds).
      Sometimes units can appear on a city that already has a unit and is blocked from moving away which prevents ending the turn.
      Sometimes linked units don’t move together properly until the next turn.
      Capturing a builder or settler with a linked unit just deletes it.
      Currently if you buy Gathering Storm DLC you cannot play it with anyone who doesn’t also own Rise and Fall.

      And those are just the issues I noticed personally this week.

  • MeetInPotatoes@lemmy.ml
    link
    fedilink
    English
    arrow-up
    8
    ·
    5 months ago

    No information about Alpha Centauri 2? I posit an AC quote then:

    “Beware of he who would deny you access to information, for in his heart he dreams himself your master.” -Commissioner Pravin Lal, ‘U.N. Declaration of Rights’

  • v_krishna@lemmy.ml
    link
    fedilink
    English
    arrow-up
    7
    ·
    5 months ago

    I have 3 friends that I play Civ V with weekly, in person LAN parties maybe once or twice a year. Civ 6 never caught on and I’m the youngest in the group (at 39) so I just went with it. But going by the principle that odd number Civs are good we are excited for 2025.

  • marcos@lemmy.world
    link
    fedilink
    arrow-up
    6
    ·
    5 months ago

    There was a ridiculous, completely unbalanced version they published just after Alpha Centauri where the most powerful unit was a van-looking ecoterrorism thing that transformed everything around it into forest.

    They could make a sequel to that one instead.

      • onlooker@lemmy.ml
        link
        fedilink
        arrow-up
        2
        ·
        5 months ago

        Probably what he meant, yes, but that’s not a sequel. I would even hesitate to call it a spiritual successor. It’s basically just Civ in spaaaaace.

  • BellaDonna@mujico.org
    link
    fedilink
    arrow-up
    2
    ·
    5 months ago

    I absolutely loved Civilization: Beyond Earth tbh. Nowhere near as bad as people said and I wish it had been successful so there was more content to expand the game than what we got.