same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though
same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though
Since the 70s. It was in an act signed by Nixon.
It was the official discord until earlier this year, so it’s kinda not just “some unofficial server”. Also, the mod in question was using racial slurs. Granted, the Godot foundation also split ways with them.
Additionally there was something about an over zealous community manager blocking people over responses that supposedly weren’t all that inflammatory or bad? I’m not super sure there, I’ve only kinda half been paying attention to it
Dominance*
*- if you ignore the actual dominant party
You basically just described kanban.
People frequently make demakes with pico-8
However, if you ask me to pick one specific project, I get overwhelmed because I don’t know what’s reasonable.
I don’t know enough to know if my ideas are achievable, or if I’d just be bashing my head against the wall. I don’t know if they’re laughably simple tasks, multimillion-dollar propositions, or Goldilocks ideas that would be perfect to learn a coding language.
List out some ideas you’re thinking of. While it may not be obvious to you, someone who is seasoned (me or someone else) might notice at least a general theme or idea to point you in the right direction for where you should go and what you should learn, regardless of if the projects are reasonable.
Note - Most projects take teams to realize, so if your ideas are too large, they might not generally be feasible alone.
What are you looking to actually do with your programming skills? That will heavily influence which languages to recommend you learn. Do you want to make websites? build games? do AI stuff? Create enterprise-level software? something else?
Earthbound is eternally on my list of games i play through every couple of years. Its such a great game. Some aspects of it are a tad clunky by modern sensibilities (inventory management, going through the menus for a lot of things, etc.), but overall it holds up really well. Also if you liked earthbound, mother 3 is also 100% worth playing. Mother 1 (or beginnings, or whatever you wanna call it), is hard to recommend to anyone but the most diehard fans, though.
I like earthbound the most of all of em, but thats purely for nostalgia reasons. From a critical perspective, i think mother 3 is the superior game.
MinuteFood on youtube did a video just yesterday talking about the science of cast iron, and why they’re not dirty like many people seem to think.
I agree with the other poster; you should look into proxmox. I migrated from ESXi to proxmox 7-8 years ago or so, and honestly its been WAY better than ESXi. The migration process was pretty easy too, i was able to bring over the images from ESXi and load them directly into proxmox.
I mean, blob (and object storage in general) has been used as a term for a long time. It isn’t particularly new, and MS didn’t invent it.
thats because they legally cant include the cores in the steam version. You’re able to go add any additional cores you want, however.
I now want to hear the English localization dub of the Japanese dub just to see how different it would be from the original. Think we can convince Crunchyroll to (re)dub it?
That’s friend’s name? Jason Parsor
Running arr services on a proxmox cluster to download to a device on the same network. I don’t think there would be any problems but wanted to see what changes need to be done.
I’m essentially doing this with my set up. I have a box running proxmox and a separate networked nas device. There aren’t really any changes, per se, other than pointing the *arr installs at the correct mounts. One thing to make note of, i would make sure that your download, processing, and final locations are all within the same mount point, so that you can take advantage of atomic moves.
Also, I assume it’s because the xml file in maven is typically called a “pom” file, so expanding that to pomni for some reason? It still doesn’t make a ton of sense
Notepad++ is perfectly fine to code in. With the wealth of plugins it has, it’s pretty similar to vscode in how you can trick it out with all sorts of things it can’t do by default.
You’d hear the roar of the baseball cards in their tire spokes long before you see the bicycle horde coming over the sand dune.
i second the comment that you need to consider why you want to do this. You generally need a pretty good reason to split your codebase into multiple languages.
As far as actually doing it, you have a ton of different options, some of which have been mentioned here. Some i can think of off the top of my head:
basically every approach is going to require you to come up with some sort of API that the two work together through, though, an API in the generic sense is basically a shared contract two disconnected pieces of code use to communicate.