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Joined 1 year ago
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Cake day: June 12th, 2023

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  • A free for all, late Friday deployment is baffling… We’ve got a strict window of Tuesday-Thursday for releases (unless it’s a critical issue), and a 2-3 day merge freeze to help mitigate unexpected changes.

    We’ve got a relatively small team with LOTS of moving parts, so minimizing deployment issues is always top of mind.


  • There’s a couple things… First, it’s a habit to be constantly pressing CTRL+S. I’ve been doing it for many years, I’ll continue to do it probably until I stop using a keyboard. It’s such an easy keystroke, since my hands are almost always hovering over the keyboard. Second, in some software you can create new documents without first creating a file on disk. This means that when I go to hit CTRL+S, it prompts me to save the file. That’s not to say that some software can’t save a recovery version of the document in the event the software crashes, but I’m not going to bet money on it working 100% of the time. I’d rather be proactive and personally make sure my work is saved. Gives me peace of mind.






  • I was heavy into skateboarding as a kid, and I was interested in making some skateboarding media website with images and videos. I had initially began with wix, because I had no idea programming was a thing (I barely used technology, or even a phone). I messed around with it for a while, and then learned that I could make websites with just a simple html file… And the rest was history. Ended up getting into PHP, then game development with Java, etc.


  • Staying on the SQL theme… The company I work for has a fairly old (~20 years) system. There’s a feature for users and site admins to export massive amounts of data, with the option to export data from when the system was first released. Purely CSV or XML data formats. On large datasets, the time for export would vary from 10-20+ hours, and would frequently timeout, forcing you to split exports into multiple timeframes and manually merging them into a single file. The solution? Indexes! Indexes were non-existent. After adding them, export times have dropped to ~10-15 minutes, which is a rather insane performance increase, especially since a single export is accepted per account at a time.


  • Yeah, same here. I spend all day at a computer, last thing I want to do is spend more time at a computer. I’ve also spent more time working on my own vehicle’s, and just generally being outside more often.

    One thing that I do enjoy from time to time is graphics/game programming. Nothing really ever results from any of my projects, but it is something I enjoy, as i don’t do graphics programming at my job… It’s usually systems/web development, so the difference in the type of projects I choose to do as hobby programming has helped for me.






  • I’m still not seeing any reason why Apple should have an advantage here. Any Android OEM should be able to walk up and make a great hardware pairing with the open source Android OS. But they don’t. Instead they rely on Moore’s Law to keep them afloat.

    Couple things that should be mentioned… First, iOS runs apps natively. Additionally, Apple uses Swift as their language for apps, which surprise surprise, was built by them for their products. Android has some overhead with JVM (virtual machine). Unsurprisingly, this means it may take apps slightly longer to open (though not always the case), and use a bit more memory in the process.

    Second is background processes. Android tends to have additional processes (which depending on the skin you use will be different) for widgets, backgrounds, app services, god knows what else (depending on the apps/skins used). Apple is fairly conservative, meaning less memory usage.

    I have an iPhone 12 Pro (6gb of RAM), and a Galaxy s10 (8gb of RAM). iOS (according to some system status app) is sitting at about 50% (roughly 3gb) with only Memmy (and the status app) open. Android is sitting at just under 50% (about 3.5gb) with Jerboa and the settings app open. I’ve also taken a look at my Galaxy Tab S6 Lite which has 4gb of RAM, and with Twitch open in split mode, it’s at roughly 65% (2.5gb).

    So, not surprising that modern Android actually doesn’t use all that much memory compared to iOS. Would I still say iOS is far more optimized than Android? Absolutely. But that doesn’t mean that Google and manufacturers of Android devices don’t care about performance. Millions of people wouldn’t be using their devices otherwise.

    As you mentioned though, that doesn’t stop random companies from building shitty products. Horrible performing devices like tablets, budget phones and tv boxes exist. Just the nature of open source.

    Also, almost every device user, be it Android or Apple cares about specs. Camera, display, size, etc… RAM just isn’t a thing Apple users need to worry about because memory was always managed so incredibly well, while Android in the last did have memory issues.

    This whole debate of iOS and Android doesn’t mean all that much anymore in the flagship space because both perform very well.