• ellynelly@lemmy.blahaj.zone
    link
    fedilink
    arrow-up
    85
    ·
    5 months ago

    This is actually pretty huge, props to the GNOME developers for this.

    Hopefully VR support will improve on linux, literally the only reason I keep a windows drive around is for vr and nothing more.

    • Mereo@lemmy.ca
      link
      fedilink
      arrow-up
      37
      ·
      5 months ago

      Yup, this is huge. Wayland gaming is now a possibility. With Explicit Sync (needed for NVIDIA users) and VRR, there’s now no excuse to keep gaming in X11 in both DEs.

        • Mereo@lemmy.ca
          link
          fedilink
          arrow-up
          11
          ·
          5 months ago

          In KDE, I agree. I have an AMD video card and I’ve been gaming in KDE Wayland for quite a while now.

          • TheGrandNagus@lemmy.world
            link
            fedilink
            English
            arrow-up
            4
            ·
            edit-2
            5 months ago

            In Gnome too. I’ve been doing it.

            Yes, no VRR (by default anyway) was a mild inconvenience, but it doesn’t exactly make games unplayable. It’s not like everybody hated gaming before gsync/freesync became widespread.

            • Mereo@lemmy.ca
              link
              fedilink
              arrow-up
              1
              ·
              5 months ago

              For me, VRR is crucial as I play a lot of FPS games or else, I don’t feel that the mouse is the extension of my hand. That’s why I switched from Gnome to KDE.

    • Fisch@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      16
      ·
      5 months ago

      I just play VR on Linux, don’t really have many problems with it. Only small ones like sometimes SteamVR doesn’t recognize my headset the first time I start it so I need to restart it once.

      • ellynelly@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        9
        ·
        edit-2
        5 months ago

        Yeah I have an Oculus Rift S and the hardware support is pretty bad and I haven’t really gotten it to work. Obviously a vendor issue, and i don’t see meta open sourcing or releasing any drivers for linux anytime soon.

        • Fisch@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          12
          ·
          5 months ago

          Yeah, I have a Valve Index, which is officialy supported on Linux, so I don’t have any issues in that regard. I think the only headsets that work well on Linux are the two with official support (HTC Vive and Valve Index) and the Quest headsets because of ALVR.

        • porl@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          5 months ago

          Considering they specifically removed Linux support of the earlier headsets, I doubt it too.

      • ReakDuck@lemmy.ml
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        5 months ago

        The games have stuttering and soft laggs. Blade and Sorcery is the worst in terms of frame rate and lag.

        (Details: i5-8600k, AMD FX 6750xt, Plasma 6 Wayland, Arch Linux, Valve Index)