I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • pixelscience@lemm.ee
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    1 year ago

    The fear mechanic in games like Diablo is really obnoxious to me. Having my character run halfway across the screen uncontrollably over and over during a fight is super fun!

    • that_one_guy@beehaw.org
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      1 year ago

      Pretty much any mechanic that just takes away control from the player is a bad one. It’s much better when the player can affect a negative event in some way in order to lessen the event, or just bring it to an end. I bet a fear mechanic that at least allowed you to steer your panicking character would make it a lot more palatable.

      • averyminya@beehaw.org
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        1 year ago

        IMO reversed input is acceptable to me. If you were walking right you’re flee left. If you were fleeing left, you’ll walk right.

        Adds fun strategy in multiplayer