EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square93fedilinkarrow-up1152
arrow-up1152external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square93fedilink
minus-squareFantasticFox@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoI prefer quality over quantity, especially given the number of studios that are out there. But if this just means we wait 7 years to get a Redfall, yeah… no…
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year ago I prefer quality over quantity Microsoft has GamePass. They want continuous new releases. They didn’t release Redfall because they thought it was ready, they released it because they thought it was good enough to get with a GamePass subscription.
I prefer quality over quantity, especially given the number of studios that are out there.
But if this just means we wait 7 years to get a Redfall, yeah… no…
Microsoft has GamePass. They want continuous new releases. They didn’t release Redfall because they thought it was ready, they released it because they thought it was good enough to get with a GamePass subscription.