Ori unpacks itself slowly. At the beginning, I agree - A pretty basic platformer. Once you find yourself playing Galaga in it, it starts to prove how flavorful a platformer can be.
Gameplay aside, the music, world and story was so heart warming!
It’s a really solid Metroidvania, with beautiful design, music and story. It’s not the best Metroidvania (my vote would go to Hollow Knight) but the game is really good. The sequel is great too!
I don’t know how far in you went: the first half-hour or so is just slow storytelling. And just like all Metroidvanias, your set of powers at the beginning is very limited and isn’t so interesting. However, the game is well enough paced that as soon as you’re comfortable using your current power set, the game unlocks a new mechanic, and it never really stops until the end. It especially shines if you’re a completionist IMO, as being able to go back to each area to explore it to 100% with the whole power set feels really great.
I think the biggest issue here is that metroidvania as a genre is just far too tedious and not all that fun to play, unless you grew up playing Metroid or Castlevania. Hollow Knight has so many great things going for it, but after several hours of predictable power gaining and backtracking through the same areas to open new pathways just to do the same thing again I couldn’t take it anymore.
being able to go back to each area to explore it to 100% with the whole power set feels really great.
Nothing about this sounds fun to me. Perhaps when I was 8 years old, but not now.
I have both Ori games and spent even less time with them. They are prettier than Hollow Knight but even more dull unfortunately.
I startend playing ori and could not see what the point of it is, can you maybe tell me a little about it to get hyped like all of you are?
Ori unpacks itself slowly. At the beginning, I agree - A pretty basic platformer. Once you find yourself playing Galaga in it, it starts to prove how flavorful a platformer can be.
Gameplay aside, the music, world and story was so heart warming!
It’s a really solid Metroidvania, with beautiful design, music and story. It’s not the best Metroidvania (my vote would go to Hollow Knight) but the game is really good. The sequel is great too!
I don’t know how far in you went: the first half-hour or so is just slow storytelling. And just like all Metroidvanias, your set of powers at the beginning is very limited and isn’t so interesting. However, the game is well enough paced that as soon as you’re comfortable using your current power set, the game unlocks a new mechanic, and it never really stops until the end. It especially shines if you’re a completionist IMO, as being able to go back to each area to explore it to 100% with the whole power set feels really great.
I think the biggest issue here is that metroidvania as a genre is just far too tedious and not all that fun to play, unless you grew up playing Metroid or Castlevania. Hollow Knight has so many great things going for it, but after several hours of predictable power gaining and backtracking through the same areas to open new pathways just to do the same thing again I couldn’t take it anymore.
Nothing about this sounds fun to me. Perhaps when I was 8 years old, but not now.
I have both Ori games and spent even less time with them. They are prettier than Hollow Knight but even more dull unfortunately.
I would go as far as to say that this is for sure an opinion.
Of course it’s an opinion, just as the comment it was responding to was an opinion