• muhyb@programming.dev
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      13 小时前

      We also need a native Wayland client for Steam, though it’s tied to Chromium Embedded Framework’s native Wayland support. Probably it will come with Electron’s support. No idea when.

    • ogeist@lemmy.world
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      14 小时前

      Could you elaborate on the advantages, I’m using wayland and steam for games, no issues so far.

    • INeedMana@lemmy.world
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      13 小时前

      I really hope Proton would stop running a container. It makes running additional programs harder (opentrack for example) and our computers less ours

      • patatahooligan@lemmy.world
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        20 分钟前

        No way. Containers are absolutely necessary to provide reliability across a wide range of distros and to keep games working in the future.

        It makes running additional programs harder (opentrack for example)

        Then we need better tooling and documentation to interact with the container, not to get rid of them. I don’t see any technical limitation that would prevent your use case. It’s just not implemented or maybe simply undocumented.

        our computers less ours

        How so? The end result is probably the opposite. Without the containers Steam would be less reliable on unsupported distros, which might mean your only choice would be to use Ubuntu LTS. That would be a much bigger loss of control.

        • INeedMana@lemmy.world
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          1 小时前

          It’s a real hassle for running headtracking. And once they take away the possibility to run xterm instead, we won’t even be able to take a look inside

          I’ll take a look at protonhax, thanks. But I’m afraid that will still require to run opentrack twice

      • teawrecks@sopuli.xyz
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        10 小时前

        Does it? What containerization does it use? I thought it was similar to wine, just a process pointed at a windows exe, and an environment to make the app think it’s running in a windows filesystem.

        • patatahooligan@lemmy.world
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          19 分钟前

          It’s a custom solution called pressure-vessel, which seems to be based on flatpak. You can read about it here. This is used to create a reproducible linux environment and has nothing to do with the windows translation layer. They run wine (proton) inside the container as you would expect.

          There is a recent effort to port this solution outside of steam in the form of umu. As far as I know it’s in a working state but I don’t know if it’s at feature parity with steam, especially on the game-specific fixes front. The end goal is to be a universal launcher that can be used from all frontends, so that all windows games run reliably and identically regardless of which GUI you use to manage your games.

          EDIT: welp, I just now noticed this info has already been posted by another user 🤷

        • INeedMana@lemmy.world
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          1 小时前

          Something internal. In order to run a third party app with access to the process (like headtracking), the only way I’ve found out to achieve that was to download a windows version of opentrack too and run it twice. One on Linux side, one inside the container and make them talk to each other via UDP

  • Flax@feddit.uk
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    14 小时前

    Thought this was a satire until I realised that Wine is a linux application

    • blind3rdeye@lemm.ee
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      15 分钟前

      What is Wine anyway? All I can work out is that it definitely is not an emulator… (probably it’s a fermented drink made from grapes, but implemented in Linux.)

  • penquin@lemm.ee
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    10 小时前

    By better hidpi support, does this mean that those “windows” specific windows that launch sometimes when I do things wine related will actually have a normal size on my 4k monitor instead of being microscopic?