zedutch@lemmy.worldtoGame Development@programming.dev•(noob question) Is it possible to make a Windows game that works across all versions of Windows between Windows 95, all the way to Windows 11?English
3·
1 year agoIt’s definitely possible if you’re going back to Windows 2000, but I don’t think commercial engines are going to get you there, you’d probably have to use the Win32 api directly (or something like SDL) with a software renderer or a very old version of DirectX. I’m not sure about Windows 95 and 98, it might be possible but I don’t have experience going that far back. I’m pretty sure it’s not going to be possible with Godot 3 or 4, maybe with Godot 2 or older versions if you can still find those online
Delta is the number of seconds since the last frame. So to get the number of milliseconds, you can just do delta*1000