I’m on 550, never had any problems with using ComfyUI or sd-webui. Docker makes it easier to get out of dependency hell imo
How is that tiny though?
Considering this is about sending some random data to a server and measuring the speed, that’s quite large. I’ve seen whole computer games that fit in 1/10 of that space.
I agree with the other answer that a noise removal VST (or similar) is probably the most efficient option.
If you want to try something “AI” based anyways, I would suggest demucs, which was originally made to separate music into voice, instruments, …
I’m ootl I think, what did he do?
Ah my bad, perfect, then that’s the solution!
Of course it does, you can achieve that with a simple vertex shader by just moving each vertex in the direction of its normal. However, since the vertices are joined into triangles, this will just result in the model getting bigger instead of “disintegrating”.
For that to work, you would need a model where each triangle is a separate surface.
Another way which might work would be to enlarge the model like I illustrated above while simultaneously making pixels which are further from an edge than a threshold value transparent.