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Joined 1 year ago
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Cake day: June 10th, 2023

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  • There’s no such thing. It’s just milking people who are crazy enough to fall into the trap of buying them.
    $30 is not a microtransaction, thats a macrotransaction, thats an entire other video game.

    Free to play doesnt give a game a pass on predatory business tactics, they are free to play for one reason only… to sell you worthless pixels for ridiculous prices. F2P games are designed for that purpose and that purpose only.

    But I agree that any paid game should have zero MTX, cosmetic or not. Industry is killing its creative aspect with all this monetisation shit.





  • Supporting projects is good and all, but you should only give money you would be happy just leaving on the side of the road.

    This is purchasing a product though, not simply donating, so the developer needs to communicate. You are correct in saying a once per month update is all it needs, assure the people who have purchased your product. I would say my initial statement applies to small one-man run projects though as well, they are much more likely to be adandoned.




  • What’s new and advanced about this? Hasn’t it all already existed in some form? It’s just been Apple-ified, no? It’s just a VR headset, an actual AR headset is something like HoloLens.

    Beyond the tech, who is even the target audience for this? I only see it as a gimmick, one for just Apple geeks to buy. One of the reasons 3DTV’s failed is because nobody wanted to wear the glasses, so why would anyone want to strap this to their face just to do something they already do or could do on their TV/computer/phone?

    You can already pretty much do everything this can with an existing VR headset in one way or another, for a lot cheaper.
    It’s a bizzare product.