“May your woes be many, and your days few” - Gabe

You are now breathing manually.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I do think copyright is essential for protecting smaller artists. However, it has been corrupted by big corporations into something to gain complete control over their creations, which is essentially the exact opposite of its purpose. With this in mind, I would propose two changes:

    1: Change copyright to only apply for 10 years. Most smaller creators would have a chance to build up a community by that time, and it lessens the amount of time a corporation can maintain a stranglehold on their IPs.

    2: Make a clause that allows for derivative works, as long as the source material is credited clearly and at the beginning of the work. This means works like fangames, fanarts, and fanfictions are all fully legal, and don’t have to worry about corporate stranglehold, and also benefits smaller creators, as these works can essentially serve as free advertising.

    This obviously isn’t a perfect solution, but its almost certainly far better than what we have now, and restores copyright back to its original intended purpose.


  • With open-world games, I usually end up overwhelmed or lost on where to go next pretty quickly, and inevitably move on to something else after messing around a little.

    However, Metroidvanias, a very similar genre, don’t overwhelm or confuse me nearly as much, even with some of the larger ones like Hollow Knight. I think something like that is the ideal progression for an open world game - a world that starts out limited and somewhat linear, and eventually grows in scale and nonlinearity as you collect movement options and paths to new areas.