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Joined 3 years ago
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Cake day: June 3rd, 2023

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  • With all this, will you recommend Pokopia to someone looking for a cozy farm sim? And is it worth $330 for you? (Also, I heard there’s a very sacred ancient tradition that if you buy multiple copies of a game, you should buy an extra copy and gift it to your lemmy community admin… just sharing for reference…)

    Hehe, I can understand the crushed dream parts, my wife isn’t much of a gamer so I have experienced that a few times.


  • From what I recall hearing about Visions of Mana was that it’s a good game, but not a great game. Though haven’t played it myself yet.

    Wow, congratulations on beating Arch-Tempered Arkveld! I also play solo, though my reasoning is that I am not a good player, and don’t like dragging down my team, also don’t like being carried, you don’t get to enjoy the game properly. So, solo works well. At least as far as I can go 😀

    You are making me miss Fallout! Don’t do that. I have too many other games to play!







  • There are lots of interesting bits. Somethings that didn’t age too well, for instance, these comments about voice acting in games:

    Itou: It’s about how weird you can get. Realistic sounds are just boring, you know?

    Itoi: On the PC Engine CD-ROM, the games use actual human voices, but it’s really lame.

    Itou: It ruins the immersion. You lose the ability to project yourself into the character because you’re forced to hear this other distinct voice.

    Itoi: Imagine if the Flying Men’s lines in MOTHER were read by a human voice… wouldn’t that be awful?

    Itou: That’d be terrible. Everyone is already reading those lines in their own heads, giving him their own version of a frail, delicate voice.

    Miyamoto: In my head, I don’t picture most game characters as Japanese. The protagonist always has blue eyes, right?

    But then there are lots of other interesting discussions of how the games will evolve when they don’t have to worry about the memory etc, and games where you don’t have a goal, how to keep people engaged in such a game. One example for a new game genre / design:

    Miyamoto: I think there are still plenty of possibilities in game design. For instance, imagine a game where you input something, and when you check back a month later, it’s transformed into something totally unexpected. We don’t have anything like that, do we?

    Or, take how people living in apartments today can’t keep pets. If someone who was obsessed with the joy of having a pet made a game that captured that feeling, I think it would become a huge craze. And since it’s a simulation, you could even include the “unfortunate” parts, like the pet eventually passing away, as part of the experience.






  • Yeah, I am kind of same. If I am sure I am going to play a game, I don’t watch or read more about it.

    I am a very patient gamer, other than Nintendo first party games and some very few exceptions, I rarely buy games day-1 (or even year-1, or year-5). Even then, when I do buy them they should feel worth the price. I don’t care much about the length, bought Metroid Dread on launch and was happy with what I got.

    So, going to check some reviews and then decide. Would love to hear your opinion about it when you get it.