I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

  • 194 Posts
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Joined 2 years ago
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Cake day: June 15th, 2023

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  • What’s your favorite movie that uses lots of practical effects?

    The Thing has to be up there if the criteria is just an overall great movie heavy on practical effects.

    Do you have a favorite practical effect of all time?

    The “digital” wireframe view of the city from Snake’s glider in ‘Escape From New York’.

    It was accomplished with miniature buildings which is rad.


  • Repeat from the other thread:

    I beat The Bureau: XCOM Declassified.

    It was alright. A third person shooter where you are theoretically giving tactical orders to two NPC followers. In reality, good or interesting tactics go out the window in favor of just spamming special abilities as much as possible in a chaotic mess of fights. The story was decent and gets interesting near the end, although for my money after the big reveal it feels like it drags out a bit longer than it needs to. For $3 I got my value.






  • I’m not saying Clancy stuff is always completely grounded, especially the longer it goes on, but I’m trying to use the Clancy comparison to capture the essence of an idea. COD4 while fictional, and with moments that aren’t wholly realistic if you really hold them up to the most intense scrutiny has the overall texture of realism. MW2&3 and Black Ops games all exist as throwing bigger and more insane setpieces out with no regard to any realism.

    It’s a the last COD with a real gutpunch moment that says anything about anything. The nuke going off it a moment of realizing you aren’t a special main character and you die like everyone else, and that maybe war isn’t just a big fun adventure. All the shock moments have been trying to top it are so dramatic that they don’t have the same effect that the nuke did.


  • While (classic, I’m not counting stuff ghostwritten under his brand) Clancy characters have hyper competence, it’s to be expected given that they are turbo ultra elite soldiers or spies. Their motivations and ability to act doesn’t reach the point of self parody.

    For a COD4 example: Nikolai, the Russian that the player rescues early on in the game. He is a mole inside the Russian antagonist faction feeding information to the SAS. He got found out. He’s being kept at a house with a handful of regular soldiers watching him. When you rescue you him he is calm or at least puts up a calm front and thanks you. That’s a pretty believable guy who could have been a real person who is doing something realistic and dangerous.

    In MW2 that character can materialize with apparently infinite types of military aviation hardware, and he is also a pilot able and willing to do insane maneuvers. And he is personal friends with Captain price rather than just being an SAS asset. And he is in touch with a friendly militia group in the middle of Europe.

    There is a distinct jump from COD4 to MW2, where it goes from Tom Clancy to Michael Bay.

    MW2 is still fun, but it exists in an entirely separate tonal reality than COD4.


  • I’m replaying COD4 and taking notes at the moment for a review I’ve wanted to do for years, coincidentally.

    Looking at just COD4 without being influenced by knowledge of the sequels, it’s got a decent story and if you look at the edges you can find contemplations of cycles of violence, and while not to the point of being anti-war it does emphasize the waste of it.

    The characters are Tom Clancy levels of larger than life, which is significantly more restrained than what came later. Individually the story beats and scenarios have at least a texture of realism, often loosely based in something real and then strung together in a story that isn’t convoluted.

    I could see it being a good movie with the right handling. It probably wouldn’t be.


  • Spock in the original series goes into his mating season, which is a time where Vulcan emotions become too uncontrollable to repress. Vulcans are ashamed of this loss of control and try to hide it away.

    Spock had to fight Kirk because Spock’s arranged marriage wife-to-be was allowed to chose anyone as her champion against Spock when she decided she didn’t want to him. Spock was out of control in full ragemode and only regained his senses when he thought he’d killed Kirk.

    Vulcan society has, to my eye, always been one that acts like it has everything figured out but its repression has created just as many bizarre rituals as any other culture.


  • I’ve long seen Vulcans as something of a cautionary example of going to an extreme. Rather than living alongside their emotions and learning their appropriate uses, Vulcans just repress them until it all occasionally explodes in an uncontrolled outburst. In their day to day, Vulcans have valuable logical insights but their lack of connection to emotion in a healthy way is a detriment.

    Trek has from the beginning framed the strict adherence to cold logic as a flaw. That’s why Spock got a bunch of people killed on the Galileo 7.




  • The closest that ever happened to me was an interview that ended up turning into a two hour plus long tour of the facility with my interviewer pointing out a lot of little details in more of a first day orientation than interview kind of vibe.

    The job seemed like a lock until I got a generic rejection email. I didn’t reach out, but the same day that I got the email I also got a text from my interviewer apologizing to me because he had recommended me for the job and thought I was a good fit, but management above him had an internal person that they’d already planned to give the job to.

    Normally I’d be skeptical of a story like that, but given that he’d really gone above and beyond the scheduled amount of time for the interview and that he sent the text unprompted, I really do believe there were shenanigans afoot above him.



  • I travel a lot throughout the US, and sometimes the changes are obvious while other times I can be driving and not entirely sure which state I’m in just from looking around on the highway. As others have said while driving on a major highway a clue can be a huge store full of items like fireworks just across the border from a state they aren’t legal in.

    The geography and environment can certainly be a big clue. Driving through West Virginia there are tunnels through large mountains, Pennsylvania around the Pittsburgh area has steel bridges, Louisiana has highways raised up from the muck, there are mountains that the highways wind around in North Carolina that give way to pretty flat highways as you go south. Kentucky has long depressing stretches of straight boring road. I’ve noticed even traffic patterns can say things as Georgia highways always have a higher number of semitrucks than anywhere else for example. Nevada is flat and open but as you go into Utah it gets windy and rocky, and cell signal usually goes out for a bit.

    Staying in different states I notice alcohol sales rules are different. In some states you basically don’t see any alcohol outside of designated stores for it including no beer at gas stations, in other states you see beer for sale widely but hard liquor only at designated stores, and in other states hard liquor at WalMart is perfectly normal.

    I’ve found on the whole that people are actually nicer than average in Utah. While coffee shops exist I have noticed in offices there is often a lack of a central coffee machine.

    Louisiana everyone I deal with from there has a tendency to be much more relaxed than average about showing up exactly on time for things. Louisiana itself also has a cultural divide between the northern part which is more generic US south, and the southern part which has the more creole and tourist heavy atmosphere.

    I honestly don’t mind Ohio. I know it’s an internet meme to hate it, but aside from their obsession with dumping chili on unrelated foods it’s decent. Has a strong blue collar streak kind of like Pennsylvania culture.

    Texas has a big cowboy influence and they don’t let you not know it. The roads tend to big big and wide which is great, except the freeways especially in Dallas can become confusing multilevel nightmares.

    California has lots of Spanish signs, lots of first generation Mexicans who bring culture with them. Lots of for example Mexican super markets. Californians have a culture of going FAST on freeways if there isn’t gridlock traffic, in some cases going 100mph just barely keeps you up with traffic.


  • The red dots used on almost all of the Delta Force guns.

    That style of red dot didn’t exist until a few years later. At the time it should have been the equally distinct looking “long tube” Aimpoints.

    Again, I know it is super nitpicky, but they are so prominent and visible especially with those red lenses throughout the movie. They are only a few years wrong, but it’s like if a WW1 movie was full of Thompson submachineguns.

    The BDH movie otherwise does a lot of great prop and costume details. Not flawless, but the other inaccuracies are much less noticeable.






  • I would prime usually with a black undercoat and then do my base colors, then I’d do detail work and finish with washes, dry brushing, and mixed color highlights.

    This is the traditional way for sure. I also usually prime with black as well even. What you think of as normal though is surprisingly lost on a large number of newer hobbiests who only started recently. They know some bits and pieces but a lot of the painting flow has changed, especially for people more interested in finishing huge armies fast rather than actually having interest in the painting for its own sake.

    didn’t want to get crap for fielding unpainted sets

    So nowadays part of it in official tournaments people have to have minis painted to a minimum standard to enter. Which means a lot of people painting minis to just reach that minimum and no further.

    I didn’t realize there was another way to go lol.

    It’s been a major shift in the last I’d say ten years. Airbrushes for painters became really common, helped along by YouTubers making tutorials. Then the contrast paints came out from GW with a heavy marketing push; all of the new GW official painting tutorials on YouTube make heavy use of contrast paints. They were successful and soon after the other paint brands all started selling their own versions.

    you’re MUCH faster than I was

    Thanks, and yes it depends how fast I want to go, there is certainly a quality/speed sliding scale but I try to work efficiently with batch painting and assembly line painting for the basics to get things done as fast as I can.

    I think I have some (really) old 40k minis I saved somewhere, if I run into them in my garage I’ll snap some pictures and reply in another post.

    Yes and I run the [email protected] cimmunity which always needs new posts.

    If you want to get back into the scene with limited minis, skirmish games are popular these days. GW offers Kill Team, and other rules like OnePageRules have put out their own free skirmish rules meant to use 40k minis.