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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I very rarely kickstart board games (I let my friends do that lol). I kick started Dead Cells mainly because I’ve wanted a good coop Roguelik/te board game for a while that’s actually fun to play. It looks like they put a lot of thought into the game systems fun and unique and it’s not just an attempt to 1:1 make a roguelike that won’t translate well because no one ones to get together to repeat the exact same content over and over.

    That and I absolutely love Dead Cells.



  • It’s not really a full on roguelike. You do “upgrade” weapons as you use them, so when you die it’s not a complete loss. Also once you beat a boss you never have to fight them again if you don’t want to. You just make it through three areas (3 bosses each), and then you unlock the next 3, but you don’t have to start from the very beginning for the last 3.

    Maybe it helps if you think of it as an arcade version of a soulslike game? Play it in 30 minute increments, don’t stress about beating it and naturally you’ll get better enough to beat it.

    The story and setting is pretty unique and awesome as well.