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![](https://lemmy.world/pictrs/image/b3d816d0-88b2-4dd6-8370-9bd51e5612a7.png)
absolutely let the players drive the narrative.
of course ‘things are happening on the side’, but those events only manifest when instantiated by the players, and then it’s kinda fly by wire.
if i’ve created a BBEG, they’ll run into them eventually as i create the setting and things that can happen, but they’ll drive the plot and story.
well… bye!