Well, it is the second best option after burning google to the ground.
Well, it is the second best option after burning google to the ground.
Revenge fork is a weird name for these forks. A fork is a fork, even a tiny change like changing the logo is a legitimate fork.
If anything if the Godot community could stop harassing the fork owners, that would be great. Them receiving harassment is the most ironic part about this, because there is more proof of that than the harassment the Godot community manager claims they faced.
It is made for various things like game development. When my company was working on remastering a GameCube game, Nintendo themselves handed us a devkit, and we used the dolphin emulator to play the original game and compare gameplay and performance.
At least docblocking a summary above every method is always good. You can automatically generate documentation this way.
Element seems to have voice and video chats in beta right now, and they plan to implement it into the Element application, so it looks like it is on the way at least.
Why not just use Matrix? I thought it was the goto FOSS and decentralized Discord alternative.
Being able to select multiple layers at the same time was a feature requested 11 years ago. Now it is finally here.
It is probably something stupid like Nintendo having a patent for “pocket” in names, since Pokemon is “pocket monsters”
Patents in videogames should be banned.
Yeah, a name should describe what it is or does, so if you have two turtles, and let’s say turtle1 wants to shit on turtle2’s lawn, you could name them shittingTurtle and victimTurtle. If the name alone tells you what its purpose is, that saves a lot of time for people looking at your code.
Is_Turtle is not a bad variable name because it tells you it is a Boolean with “is” and that the Boolean tells you whether something is a turtle or not.
Also, depending on the language, I suggest either camelCase or snake_case naming of variables. PascalCase is usually for defining classes or in case of C#, methods.
I blame that one Dev who said people who don’t like the game are a bunch of talentless freaks.
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I thought city folk didn’t like that feeling of grass tickling your feet.