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Joined 1 year ago
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Cake day: June 30th, 2023

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  • To be completely fair, I picked up sewing recently as a new special interest and I’m still in the learning phase.

    I prefer pure cotton (or linen or other cotton based fabrics like viscose or modal) and then the fabric you choose depends on how thick it needs to be and if it should be elastic (jersey, sweat) or not (eg. standard woven dress shirt fabric, denim, canvas,…). I buy most of my fabric online as I don’t like interacting with people, but going into stores definitely has advantages in that you can touch the fabric.

    I only machine sew (unless hand sewing small parts is kinda necessary). My fine motor functions are pretty bad (probably autism related), so I got a cheap standard sewing machine and a used serger from eBay.

    So far I’ve made a hoodie, some tops/t-shirts, some underwear ( didn’t come out very well tbh, had not the right fabric) and I’ve changed some store bought jeans and t-shirts to fit me better.

    Check out freesewing if you’re interested, there are lots of neurodiverse people on their discord server who can help you and the website can create sewing patterns for your sizes.



  • “Bescheissen” is not as vulgar as you might think, even if it contains Scheisse (shit).

    A more literal translation would be “little Good Lords cheat”. The “*le” at the end is a local (South German) dialect thing, a diminutive suffix meaning “little”, just like “doggy” means “little dog”.




  • The basic software like the Intellij Community Edition is also fully open source. (And it’s not actually basic at all. It’s a great full featured IDE)

    Basically you’re only paying for their support/updates and for specific language and toolkit support, which makes sense to me. They need to pay their staff somehow.

    It’s not comparable to Adobe or other crappy manufacturers where you own nothing.






  • How often does branchless programming actually matter in the day to day life of an average developer?

    Barely never. When writing some code that really has to be high performance (i.e. where you know it slows down your program), it can help to think about if there are branches or jumps that you can potentially simplify or eliminate.

    Of course some things are often branchless, for example GPU shaders, which need very high performance and which usually always do the same things. But that’s an exception.