Ryujinx was released as open source under the MIT license. They can’t retroactively rescind that license.
Ryujinx was released as open source under the MIT license. They can’t retroactively rescind that license.
Sounds like this was more of a bribe than any legal case against the emulator. In which case nothing is stopping anyone from putting a fork back up, and gdkchan gets to laugh all the way to the bank.
While I don’t support pirating products that are currently for sale, I do think it’s essential that emulators like Ryujinx are developed now in order to preserve titles for later. Some Switch software already has been delisted, and someday eventually all of it will be.
So, you’re looking for something like Tales, but not at all like Tales?
The only Tales-like that comes to mind is Summon Night Swordcraft Story, it’s a successor to the classic 2D Tales games, but I’m not actually sure if that’s what you’re looking for.
Skullgirls/Under Night In-Birth II [Sys:Celes]/Them’s Fightin’ Herds - clip of the week
Splatoon 3 - 🦀
Mahjong Soul/Riichi City - good news and bad news
Mega Knockdown - nice
Under Night In-Birth II [Sys:Celes] - wheeeee
Skullgirls - hehe
Splatoon 3 - I may have hurt some people today
Mahjong Soul/Riichi City/IRL mahjong - nice
Mega Knockdown - also nice
Under Night In-Birth II [Sys:Celes] - wheeeee
Skullgirls - hehe
Splatoon 3 - I may have hurt some people today
Mahjong Soul/Riichi City/IRL mahjong - Very close to hitting 7th Dan on RC, and at the same time I’m closer to dropping to Expert 2 on MJS than I am to earning my Master 1 back. Honestly I think this is just a consequence of RC’s rating system being kinda jank.
Been working on a secret project, so I haven’t had much time to play anything but my usual rotation.
My ultimate dream would be to someday get SteamOS running on a DS-sized form factor. Doesn’t need to be beefy, just needs to fit in my pocket and run my favorite 2D indie games.
I bought a Steam Deck just to support the most important thing that ever happened to Linux gaming, but mine has actually just been gathering dust. It’s far too big to really be a handheld, doesn’t fit in my pocket, and does not fill the role that Nintendo’s handhelds served for me. The main thing I do end up using it for is taking Deck + dock to FGC events for a portable setup.
Last year I bought a Miyoo Mini Plus, a little emulator handheld, as an impulse buy because it was on sale super cheap. I ended up putting far more time into it than I ever did with the Deck.
Maybe the best library of all time, my DS collection is massive.
The one thing that’s sad though is how many classics are unlikely to ever see a rerelease. Games that were designed around the hardware just won’t be the same on any other platform.
Huh, surprised they’d actually release the original Cosmo Gang over Pac-Attack. I actually didn’t know there was a SFC version, I thought all the home ports were Pac-Attack.
FWIW, all three Boktai games do have patches if you can’t play on original hardware.
Partitioning is an advanced technique that takes advantage of leniency in charge input detection to do things you otherwise couldn’t. Exists in a few different games, 3rd Strike Urien is probably the best known example for heavily relying on it.
TFH is legit, one of the best fighting games I’ve ever played. Mechanically the closest comparison I’d give might be to call it a more grounded BlazBlue, just without a trillion system mechanics. It’s also one of very few Switch ports to have full crossplay, something even ArcSys apparently can’t figure out.
Team Future.
Under Night In-Birth II [Sys:Celes] - Haven’t had a whole lot of time to practice, but I’m working on charge partitioning. Managed to get double ball a few times in a match.
Them’s Fightin’ Herds - Hopped on commentary for Glue Cup 2v2 this week. Need to make more time to actually start playing again.
Mahjong Soul/Riichi City/IRL mahjong - After getting demoted to Expert I went on an even worse losing streak for a bit, but I seem to be clawing my way back now. It’s just sample size, or so I keep telling myself.
Splatoon 3 - Oh boy, I gotta play Turf War all weekend. Yaaaaay.
When I point out that it’s bad for Afghanistan to “go broke”
Except that isn’t what OP actually said. Now who’s having a rich disagreement with people in their head?
This thread started with vilifying the Taliban, you responded with “oh you want people to starve?” Obviously, this is not a direct response to what they actually said.
All anyone said was that the Taliban is bad, and you’re very weirdly up in arms about that.
Under Night In-Birth II [Sys:Celes] - Goofy clip of the week
Street Fighter III: 3rd Strike - Friend came to visit from out of town, played some casual 3S for a little while. Also managed to rope him into trying out Waku Waku 7 and Twinkle Star Sprites as I wanted to show off some fun hidden gems in my collection.
Mahjong Soul/Riichi City/IRL mahjong - Remember when I said I was done grinding this game mode and wouldn’t do another run?
Splatoon 3 - Haven’t touched Salmon Run since the last Big Run and I’m clearly rusty. Put up a 173, which is gold, but I know that gold target isn’t actually much, especially on this map. Still can’t kill a damn Triumvirate, which is what I really wanted.
Under Night In-Birth II [Sys:Celes] - Goofy clip of the week
Street Fighter III: 3rd Strike - Friend came to visit from out of town, played some casual 3S for a little while. Also managed to rope him into trying out Waku Waku 7 and Twinkle Star Sprites as I wanted to show off some fun hidden gems in my collection.
Mahjong Soul/Riichi City/IRL mahjong - Remember when I said I was done grinding this game mode and wouldn’t do another run?
Splatoon 3 - Haven’t touched Salmon Run since the last Big Run. Was able to put up a 154 right away, but I know that gold target isn’t actually much. Still can’t kill a damn Triumvirate.
Under Night In-Birth II [Sys:Celes] - I WON A FIVE MAN BRACKET WOOOOO! Also played some Skullgirls casuals for a little while after the bracket ended.
Mahjong Soul/Riichi City - :(
Splatoon 3 - Heavy Edit got shot. The rest of the changes seem fine, but as always I’m just annoyed that they don’t do more.
Well, one problem with ZTD is that it completely ignored the teaser in VLR’s epilogue. Actively contradicted it even.
I don’t think the teaser made VLR feel incomplete though, since it was also completely disconnected from VLR’s otherwise self-contained story.