• 61 Posts
  • 240 Comments
Joined 1 year ago
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Cake day: June 4th, 2023

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  • Honestly, I am often a passionate little toddler explaining stuff that amazed me when I learned it.

    There was an issue around male behaviour at an inclusive boxing gym where I train, and I was suddenly super conscious about this and afraid I was part of the problem. But luckily I had some super nice conversations with some of the women training there that explained me that this was not an issue. Of course I am no saint and have also made mistakes, but being passionate about stuff is not the same as mansplaining, and luckily others are able to tell the difference.

    Something I did learn from that situation, is how women / non-men are often given less space to speak, and as a man who also loves to speak, I’ve been more conscious in giving space to everyone. Which is in fact a nice experience, as you learn way more about others and the world when you’re not talking :). It’s a peaceful experience.



  • Thanks for reminding me! Those games were amazing and actually quite similar to Astro Bot in vibe: just wholesome, cute and positive all around!

    I didn’t enjoy 3 that much, and the new Sackboy game is fun but seems like a different genre almost.

    I did really like the PSP and PSVita entries of LBP, if you have access to those devices you should give them a go! Even though they weren’t made by the same team, they really captured the essence and both had a great campaign!

    Sidenote, do you remember the millions of Shark Attack community levels? That was such a weird trend :).



  • If you are in any way able to get your hands on Astro Bot, I recommend it sooooo much. Even at it’s steep price, it’s already worth it for me (30 percent completed).

    And you can always use my strategy, buy second hand with the ability to sell again when you’re finished. I know this does not support the developer, but when money is tight (as is kind of the case for me) I think this doesn’t matter.


  • I edited the post to just platformers, as it was indeed a bit vague! Though I think I was going more for the run-around, collect and jump on enemies kind of deal (Mario, Donkey Kong, Crash Bandicoot, Astro Bot, Banjo-Kazooie, etc).

    So less action-platform I guess?

    But what do you like about megaman? I’ve never played any game in that series!


  • So yeah, as mentioned in the post, I’m currently playing Astro Bot and absolutely loving it.

    The gameplay is fun and varied and everything is so playful and full of joy. The music is super wholesome and I love how tactile everything feels.

    I’m going through a bit of a harder period mentally and I find that this game can bring moments of wonder and surprise like few others can.

    I had a similar experience with Astro’s Playroom and Super Mario 3D World. Sometimes a simple, colorful world with happy music and fun mechanics is all you need!






  • Well, I personally have several “types” of game that help me feel comfortable when things are tough:

    • Puzzle Games: in relatively small doses, a good and somewhat challenging puzzle game can help by requiring focus, while not being stressful.
    • Deckbuilders: Slay the Spire and Monster Train are similar games that require mental engagement, without being to stressful.
    • Immersive Games: Games with an interesting mystery or otherwise immersive experiences. I am currently playing Killer Frequency and Hacknet, both for that reason.




  • While I understand where you’re coming from, I believe that it distracts from a massive positive effect that the GPL has: the way it ensures collaboration. Lots of contributors to GPL software do so in the knowledge that they are working on something great together. I myself have felt discouraged to contribute to MIT licensed software, because I know that others might just take all the hard work, make something proprietary of it and give nothing back.

    I see GPL as some sort of public transaction, it is indeed more limiting than MIT and offers less pure freedom in that sense. But I just love how it uses copyright not for enforcing licensing payment for some private entity, but enforces a contribution to the community as a whole. I find this quite beautiful.



  • I am probably in an extreme minority here, but my favorite final fantasy game is… XIII. I remember being so hyped when it came out, the graphics on my PS3 were unreal. This was at a time in my life where I was unable to finish any big game due to limited attention span, but I played the first hours of that game a lot and really enjoyed it. Since then I’ve tried getting into VII, IX, XII and XIV, and all of them I bounced off of. However, trying XIII again years later on PC, it just feels so comfy. I don’t need to think too hard were to go or what to do, just let the game guide me and enjoy the music and spectacle.

    I’ve noticed lately that I absolutely love linear games: half-life, portal, uncharted… are all experiences I adored because of their simplicity. Just move forward! I feel that a lot of mainstream gaming has become about side objectives, open worlds and collecting 100% of collectibles, and it is honestly exhausting. If you have any linear game recommendations, please chime in :)!