• 2 Posts
  • 22 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • You can automate the tattered clothing thing!
    In your assignment tab, go to the outfit menu and for each outfit change the condition to 51-100%. This will tell your colonists to not wear anything less than 51% condition clothing.
    In your tailor bench, set up some jobs to keep a minimum stock of X items for each bill and change the condition in that as well to 51-100.

    Now your colonists will strip any “tattered” clothing (condition 1-50%) and automatically put on the available clothes that aren’t tattered. As they take the clothes, your crafter/tailor will eventually spin up a new item to replace the one that was taken.




  • I played Tarkov for a solid 3 or 4 months. The game itself is beautiful and raw. It’s got the best weapon modification system I’ve ever seen. The sounds are top tier, especially when you consider the realistic differences the headsets to muffle or amplify sounds.

    The downfall is the other players. The net code sucks so bad and the cheaters are rampant. The game suffers a lot for this. The reason most battle royals have high TTK is because losing instantly to someone is a terrible feeling, so to prevent this you have a ton of health and shields to at least give you a fighting chance.

    Tarkov doesn’t give a shit about that. You can spend 15 mins putting your kit together and loading into a raid just to be one tapped by a rat with a mosin shooting SNB. All that work into putting your kit together is wasted and now you’ve just donated your kit to wherever loots your body.

    The SPTarkov mod is the greatest thing to ever happen to Tarkov because it got rid of the worst part of it: the other players.