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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Still working on my app launcher. Currently working on on user config. Recently I added support for app icons and there freedesktop.org icon themes. Icon themes are more complicated than I expected. Themes can have multiple fallbacks themes which themselves can have multiple fallback themes. Totally makes sense. I just did not think about it too much before implementing it. Allowed me to implement a nice breadth-first search. Most themes have a single fallback theme, so it is not of much use, but hey, I follow the spec. 😅





  • Maybe ‘failing’ is too strong. What I mean is that in situations like the one I showed, texture healing cannot solve the problem of uneven texture. Not that they claimed it does. It just eases the problem. I like to know the trade-offs. When does it provide an improvement and when not? What tensions does that create?

    From a users point of view, I do not know if it ‘fails’ or not. I totally agree with you. Maybe the I would find to distinct ‘m’ glyphs annoying, maybe not. And example emphasizes the ‘problem’. Maybe, I woukd even notice while coding or writing. To know that, I need to try. I just like to know the trade-offs in advance.



  • Technically, font healing is a neat idea. It fails for text that does not meat its requirements, i.e. two ‘m’ next to each other. Depending on the characters around them, this might create two different ‘m’.

    This is unavoidable, of course. The only solution are proportional fonts. So font healing is a nice idea. It creates a more consistent spacing at the price of less consistent glyphs. Whether one likes this compromise, is a matter of taste. I personally lean towards consistent glyphs, but I did not try it for an extended period.