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Joined 2 months ago
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Cake day: September 2nd, 2025

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  • This is fascinating because I think the core gameplay of the Grand Theft Auto games — what you have to complete to progress the narrative — has never been very good. Since the very beginning, the top-down games.

    The hype is always out of this world, but once you sit down and play it’s always extremely simplistic. The core gameplay is made to slow you down, not be interesting. They even add unexplained superpowers (being able to slow down time in gunfights) in an attempt to make the gameplay more interesting.

    It wouldn’t surprise me if the guy who produced GTA 3-5 didn’t actually know how to make core gameplay fun.




  • To me, Rockstar Games are cool as world simulators and storytelling engines. My issue is that they plop lazily-designed gameplay on top.

    No one ever talks about the core gameplay loops of these games, the thing that makes you progress through the storyline.

    They talk about the storyline, but they don’t talk about the mediocre gunfights you have to wade through to watch a cutscene or hear dialogue. Wave after wave of anonymous enemies, like videogames haven’t changed since shooting galleries.

    They have to introduce essentially unexplained superpowers (slowing down time) to make it remotely interesting. And even then, I would argue most people are just trying to get through every single mission.

    Or the terrible movement/driving/riding physics. I didn’t finish GTA4 (also a “10/10 game”) because some of the missions relied on the abysmal movement.

    It’s like… a Rockstar game is like going to IKEA. You’re going to be led through a lot of stupid crap, just because they want to keep you there longer.










  • I always try to build things that I might want!

    I am fortunate to have a lot of other hobbies, so I build little things for myself for those hobbies.

    One of my first scripts I ever wrote around 2004 was a Perl script to get what song was playing and automatically update my IM “status”.

    I also made databases of comics and CDs for myself too.

    The easiest way to get better is by doing, and doing is way easier when it’s something I care about.