minus-squarebigpphaver@lemmy.fmhy.mltoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overlinkfedilinkEnglisharrow-up4·1 year agoEasier level design. I wouldn’t be surprised if 99% of open world games just had their landscape generated and then slightly tweaked afterwards. linkfedilink
minus-squarebigpphaver@lemmy.fmhy.mltoGaming@beehaw.org•Describe a game in 5 words or less, and see if anyone can guess it.linkfedilinkEnglisharrow-up2·1 year agoDaggerfall? linkfedilink
Easier level design. I wouldn’t be surprised if 99% of open world games just had their landscape generated and then slightly tweaked afterwards.