

You’re right in that OOP feels very shoehorned in with Python. But not every project has a Linus Torvalds to publicly humiliate horrible ideas and implementations.
You’re right in that OOP feels very shoehorned in with Python. But not every project has a Linus Torvalds to publicly humiliate horrible ideas and implementations.
Write a new method, make sure to reference self first. Write a new method, make sure to reference self first. Call the method, make sure to reference self first.
Yeah, I can see it.
I misread the original quote as being from Terry Pratchett and as I was reading your comment I was like “No way in hell, what is this guy talking about?”.
Congrats on the year anniversary! I don’t always click on your posts, but when they show up in my feed I’m always happy to see it. I’ll have to try out Uncharted 4 since that’s your top game in the Best Of section.
When I’m playing games, I never think about taking screenshots. How do you manage to take so many? Do you have the mentality while playing that you’re always on the lookout for interesting shots to take? Do you have your finger hovered over the print screen button?
Looks like a great game! Reminds me of the squirrel segment in “The Sword and the Stone”, which was one of my favourite parts of the movie. Who hasn’t wanted to run around as a squirrel?
That driver was using 0.5% of system resources! I thought it would be worse when I saw “259 blocks free”, but overall that’s pretty good.
I was looking to see if there are equivalents to Java’s private and protected members, and it looks like Python’s answer to that is just throw one or two underscores in front of things to do that. And it doesn’t really do anything, more of just a naming convention. To me that feels like a basic OO structure that is shoehorned into Python.