18 year old developer based in Mumbai India.
Very cool! Debating on remaking some heartbeast tutorials for Godot 4 (specifically the prodcederul tile generation with a walker and tilemap to 3d level + optimizations). Curious if people would be interested in that or not though, thoughts?
Depends where, sky islands / the majority of the map runs locked 30fps (ignoring sharer compilation), but bigger towns like gerudo drops it to mid 20s, and the lightning boss dropped it to low 20s. Still playable but not a great experience in those instances.
Recently just finished the base difficulty story mode of Furi (amazing game highly recommended) and the lightning boss in Zelda tears of the kingdom.
Neon white was super fun, still working in 100% for the good ending.