EditorPostImport sounds promising. Hopefully I can make it save the branches or update them if they already exist. Thanks!
EditorPostImport sounds promising. Hopefully I can make it save the branches or update them if they already exist. Thanks!
What about modifying the importer to automatically export each branch to a new scene?
The mods will come very quickly. I’m sure there will even be a few on launch day. They took a long time to release the creation kit for skyrim which made making mods much more difficult, but the community still put out a lot just using modding tools from previous games.
Its all just a scam I’m afraid. There’s no real benefit to any of these ideas.
Eidle eidle eee… eidle eidle eee…
There isn’t any support for a controller at the moment. I haven’t tried it yet, but a controller just seems like a horrible fit for this games control scheme. In the future I would like to add controller support with added enhancements to make it feasible like a different throwing technique.
Multiplayer, mod support, and VR support are all things I would like to add eventually but I need to work on the core first. Mod support will likely come sooner, but I probably won’t add multi-player or vr until the game leaves early access.
Thanks I think I should be able to work something out with EditorPostImport to export the branches/update them if they exist.