I guess I assumed Elden Ring would have more replayability due to all the classes you could do playthroughs with.
I guess I assumed Elden Ring would have more replayability due to all the classes you could do playthroughs with.
I guess the tuning of the game. With Sekiro there was, for the most part, a general linear path that you did to complete the game. You could go in some different ways but for the most part it was linear. With Elden Ring you can go in any way and as people have said, if you get stuck, go somewhere else and get higher level and go back. But I don’t like leaving so I would proceed to get dumpstered over and over and get frustrated which is entirely my own fault. But, in Sekiro it seemed like the difficulty of the encounters were created in regards to where you were in the story and even though they were hard, were better tuned to your character power. I bet co-op would be a ton of fun and could make my play through more enjoyable if I got back into it.
I very much enjoyed Sekiro and it led me to Elden Ring that I then, in turn, did not enjoy at all. haha Sekiro feels much more approachable but it doesn’t have the replayability of other Souls games.
I haven’t had an episode in a long time but I would try to tell myself to just breathe through it. The moving an extremity would help too. The worse part was that I’d get them in bunches. If one happened I’d have to stay awake for a bit or I’d get them over and over. Thankfully never saw any demons; just a vision of my surroundings but I couldn’t move.
They added in a battle royal type game mode yesterday.
The ability to sync tabs from Firefox mobile to desktop and vice versa is a huge selling point of desktop Firefox use. I’m not well versed in the best desktop browsers but when I swapped three months ago to double Firefox I’ve been very happy.
yeah, I ran into that yesterday. I was trying to find a solution to some obscure issue I had and got a ‘deleted by program’ comment that I could’ve used haha