Doesn’t the game warn you in general when settling near other factions?
Founder of RWP Gallery
Doesn’t the game warn you in general when settling near other factions?
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Are the animals able to graze? If not they’ll eat your meals
The cube is a fun event
As we’ve kind of reached a stalemate here, I think 2 months is a fair compromise. It’s 3 against three in votes, but a lot of votes in favour of 0 days in the comments, 2 people pro 6 months and 2 against.
Can’t emphasize enough how hard it is
The thing is, a lot of spoilers are shared in the form of images, this would only work for text. It’s a good start, though
Seems to work on Mbin, how do you use them?
I’ll announce it and ask what people think
Looks like an ok solution to me, I’ll add it to the rules soon. Or do you think it won’t if you turn nsfw off?
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🚨 SPOILER
^ I’ll add to the rules that the above should be placed before the title. What do you think? If you like the idea go ahead and change your title (If possible on your instance) and remove the NSFW because that blocks a lot of people from seeing your post
I miss the numbers and manager mod
Sounds cool, if you’ve still got a save post a render on Rimworld Galery!
Past day 120 so no more mining, we have to be fully self sufficient. We grow cotton to make clothes, which we sell for construction materials to expand. Part one
I did that on my first run. It was in fact not that hard as back then animal migrations were insanely large. But then after an update all solar panels were gone as they’d increased in size. Eventually I continued but had already gotten accustomed to some qol mods like moody and numbers so just continued modded.
Always smokin’hot relationships on the rim
It’s always good to have the game running at 900tps and then hear a very large explosion while watching someone hunting and then move back to see your colony is no longer a thing