Seems like a good video, I’m in favor of any advice that says to focus on your game
Sounds cool! What are you using instead of an engine?
Glad to hear. ATITFOL was incredible, was worried how they could live up to that
Definitely! The gameplay loop of action <-> base management is super cool. You end up feeling attached to the characters you’ve leveled high, so the missions feel high stakes even though losing characters isn’t really that punishing in actuality.
I thought the game looked too chaotic in the trailers, but it allows you to play methodically if you want to.
Mr Sun’s Hatbox (maybe my GotY?)
Dragons Dogma 1
I got around to making a title screen and naming my game finally: Twinkle Stardust’s Catnap Chaos
Dragons Dogma 1
Don’t have a title/steam page yet, but working on visual polish 😄
It’s a bit different, but Thumb-key is an alternative style keyboard on fdroid
The Witcher example is interesting, I definitely remember combat in towns in the earlier games, but can’t recall in Witcher 3
Interesting, hope they can figure something out.
What’s with the weird android permissions it needs? Full file access?
Thanks! I’m a big fan of written tutorials so trying to contribute
They support scrobbling?
Looks good!
The other post was https://reddthat.com/post/10119118
This is my first one and I’m really appreciating how different it feels from something like Pokemon. There’s so much room for making interesting party strats
I love effortposts