![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.ml/pictrs/image/CJ7moKL2SV.png)
At his level of power, he can apparently make some changes and then delete the log of them. Only other server admins can see it then. But I’m getting this second hand from other server admins, haven’t seen it myself.
At his level of power, he can apparently make some changes and then delete the log of them. Only other server admins can see it then. But I’m getting this second hand from other server admins, haven’t seen it myself.
Him being communist isn’t the problem, throwing his weight around unnecessarily is what is upsetting people. And he just keeps doing it. Like he just gets in a mood and decides to ban a bunch of people for fake violations they didn’t actually do. It’s all logged and people with high enough status can see the logs. He goes on tirades.
It is the burger, I’ve had this one a few times today and it was always the burger. Maybe you have something else going on, sometimes adblockers break them. Whether intentionally or not, who knows.
I bet if we blur it a bit and do an image search with it, we’d get pictures of a drink sitting on a beach and it’s shadow.
If you mean -in person- then there is quite likely an autism social society in your area, they probably have a web presence, cuz otherwise we would never find them. So search up words like that and see if you get any results nearby.
The club and social activities will generally be oriented more towards the more profoundly affected members, but it’s common that the volunteers working with them will also be autistic but able to handle organisation and responsibility of the other members. So whichever you are looking for, you’ll find them there.
Oh ok. Yeah fair. I guess I’m used to the simplified version. Where it doesn’t use the full list, just splits it in half. This method would also work for odd lists of numbers rather than only even. Makes sense.
There is a bit of a typo in it. Since the list of 100 numbers was split in half, it should be x50 not x100. 50 sets of 101 from each pair.
There are also in-person Autism social clubs all over the place. See if there is one in your area if you want people to hang out with physically too.
But what if one time they are lying about not being able to breathe and we let them up for a second and then it turns out they really could breathe but just lied… what about the horrible ramifications of that… we wouldn’t want them to have had a single moment of slight relief if it turns out they were just lying right?
Probably better to just find out when they either die or not… who would be able to forgive us if we gave them a slight break and took their word for it that they were about to die.
“Surviving” is one thing. Why can’t we also continue to enjoy life like you guys got to do? You wouldn’t have been able to last a day in the world you left for us. Which is why as it got closer and closer to affecting you too, you just pushed harder and harder to keep it away from you, doing more and more damage for the rest of us to feel instead.
I would be totally ok with even the bigger developers just having tip jars on their websites. It took me so long to get money to the relevant peoples after a few years as a teen of pirating stuff and then eventually reforming and feeling bad after. But I also wouldn’t mind if games were cheaper as a whole, but you could tip the ones you enjoyed. Gives incentive for games to be worth it when you have finished them, rather than before you start them.
My 8+ hours in VR almost every day suggests otherwise, lol.
The worst part is it was very clearly worded. People had to purposely, disingenuously misinterpret it. So of course they did.
I suppose we’d have to see if the tendency splits down the line of hypersensory or hyposensory. To me, a hypersensory autistic that does toe walk, I always figured I did it because your heel hitting the ground is both too loud and a bit of a jarring sensation physically too. I only know a handful of other Autistic people well enough to know if they are hyper or hypo and if they toe walk, but my limited data does line up that way. Would be interested to hear of any counter data/anecdotes.
The only thing they did wrong was having the key dumping info associated with them. Nothing else needed to have been done different. Without that, they would have been completely legal. Dumping roms is totally fine.
You want people to know it was you that did all this technically impressive work and problem solving. Had they not done that one thing, they would have been fine putting their names on their work.
Most emulation projects are completely legal and something to be proud of. And it’s some of the technically most challenging problem solving that coders could have on their resume. Making a good emulator is incredibly impressive. You very much can get a job based on that.
I think they are tougher for people with poor spatial reasoning. I don’t know what it looks like to them, but all the ones I see people complain about look just as super obvious as all the other ones to me.
Quest 2 and the other headsets of that generation were the turning point. That was when you could finally do a good looking 1080p screen in VR. Quest pro and Quest 3 are about equivalent to 1440p in actual pixels at a comfortable field of view, but in perceived clarity they are as good as 4k. Mainly the pancake lenses helped, VR has always been able to show more digital clarity than the physical equivalent in pixels on a real screen, since it’s got that free temporal antialiasing from your micromovements of your head/neck. But the old lenses really robbed alot of that potential clarity.
I for sure wouldn’t spend the money on a vision pro, and not just because I don’t have anything else from the apple ecosystem to use it with. That is just too high of a price for a household object to me. A 500 dollar headset and 3000 dollar PC would be a way better use of money.
But I’m glad the vision pro exists. I think Apple getting involved in something helps normal people see it as a real thing finally. I do think the vision pro is worth the price it costs in the sense that there isn’t alot of mark up there. The tech they put in there is roughly in that ballpark, but I agree that it isn’t quite good enough to replace a desktop, and there isn’t a huge need for a VR headset that replaces a laptop. I certainly will stick to 500 dollar headsets as they steadily approach that same power level. Honestly, at the rate mobile chipset upgrades go, it’s like 3 years behind laptop power at any given point. Not a huge wait.
A Quest 3 is already in a pretty good place compute power wise. Games already look pretty good, it can stream incredibly high quality video, and having the equivalent of multiple 4k screens all within that relatively tiny price point, hard to compete. But competing is important, and I do hope vision pro does well enough to keep it’s line going. I do like that they made sure there was an official source for 3D movies for the vision pro. I like watching 3D movies in VR, but there was no easy source currently still. You have to get them yourself, whether by playing or ripping the disk on a pc, or streaming them in low quality unofficial apps, or by just straight up illegally downloading them. There was no official store front for real high quality 3d movies in VR yet.
I wonder if they have any future plans for whatever apple would end up calling PCVR. It’s not just for much better looking games, there are also useful apps that benefit from real computer power instead of laptop power.
I am also not a big fan of “bespoke” headsets. Any of the ones that try to make it only fit one person best. Even the most uncomfortable headsets are able to be a comfortable 8 hour general use headset for less than 100 dollars of after market mods. VR headsets should be for sharing, especially at those kinds of prices. I think more awareness of the aftermarket and third party scene should be a goal.
Like the smartphone market, VR headsets have alot of options for customization, and alot of those options make a huge difference for very little cost. I’ve got a huge head, basically the biggest most VR headsets can even support, and I also share my headsets with pretty much everyone I know, including my nieces and nephews, one of which actually had a head size below the minimum when she started. We just put a sweatband on her before the headset and she was good.
With a halo strap and swappable battery system, Quest 2 and 3 were good to go for hours on everyone I had try it. Quest 1 actually didn’t need anything for comfort other than a counterweight, so I added a 10k mah battery to it, an anker slim. Immediately bringing it to 8 hours of comfortable run time. The pro only needed a new forehead piece, so I got one that was cloth covered memory foam, and then put that same anker slim on it. Speaking of the Quest pro, it was hard enough to spend 1000 dollars on a VR headset. But the eye and face tracking were nice, I still use that one for social VR stuff. But the Quest 3 for anything else.
I basically live in VR, I come out to eat and sleep, and most of the time when I leave the house. Not every time, sometimes I bring the headset with me. But I’m not technically in VR most of the time, I’m in mixed reality. I am certainly what people would call a VR evangelist, I do get any of the people that express interest to try it. I know there is a very good chance my VR demo is likely the best one they have ever gotten, mostly cuz it’s often the first, but also because it’s actually pretty hard to keep in mind all the best practices of doing VR demos.
I’ve gotten pretty good at giving impromptu demos to strangers. I always have sanitary covers in my VR bag. And I can eyeball their head size and pupil distance and pick the most likely experience for them. Though I do still let it be their choice, just with my recommendation. And once they are in the headset I do confirm the fit and pupil distance. But having them pre-set pretty close really cuts down on the more uncomfortable parts where a stranger has to be really close to them. And if the fit and clarity are close enough, I can completely skip that even. You don’t need perfect in a modern headset for it to blow their mind.
I mean, the rest of us have had proper VR headsets for ten years. Lots of “normal” people in VR now. Mixed reality headsets barely get in the way of socializing with other people in your room, while adding socializing with people not in your room.
It’s about the same as socializing with someone watching TV or playing a videogame on a TV or computer monitor. Even without seeing their game/app/document/show it’s pretty easy to determine on sight if they are currently too engaged to properly hold a conversation.
Doing work in VR is about the same as outside of VR, but with the possibility for less distractions and a more organized work area. There are no longer any tradeoffs in modern headsets now that they rival the clarity of a comfortably positioned monitor or TV. And can display many such virtual screens wherever you want them to be.
But, those possibilities don’t mean you -have to- shut yourself off, how much you want to be distracted by outside stuff is entirely up to you and the people around you. If you prefer to be interrupted, as many people with family do, it’s just as possible to keep your work space contained to a single screen and to work with the outside world pouring in at all times.
As for gaming, you have every option. You don’t have to only play games where you are physically partaking in the adventure. But you have the option to when it’s the right kind of gaming for that situation. You also have the option of sitting on your living room recliner with the rest of the family watching TV or a movie or playing a game, and you have an additional virtual screen beside the real TV with your work or game or different TV show on it. And with non-apple headsets, each member of your family can financially reasonably have the same option. One family shared screen to socialize with, and one personal screen. And before you ask, yes there are parental controls for VR headsets.
While the minimum age for VR has legally been 13 for most of the past 10 years, it has recently reduced to 10. Though many people started their kids as early as 4-5 years old, and those kids are perfectly healthy teenagers now. As with all other digital content, it’s best to know what they are actually doing in VR. You have a range of options all the way down to literally seeing the video feed of their headset in real time, or as minimally invasive as just seeing what programs they are launching/playing. For younger kids, it’s best to not play anything online. Not only for them, but for the rest of us, lol.
And for people that have been in VR 8 hours a day for 10 years now, there have been no negative health issues. And actually compared to people who spend 8 hours a day watching TV or playing traditional videogames on a screen, the VR users are significantly better off on average. While that is only the extreme of 8 hours a day, it illustrates the point most effectively. Spending less time doing any is generally better, but the subset of VR players that spend most of their time in active games were better off than the average person that spent less time doing any. Because obviously just sitting for long periods of time is the main problem. But there were no detriments to vision in the VR players, which makes sense as, if anything it is again possible to be more healthy to our eyes in VR than staring at any other screen.
Yeah, but at least they’re finally moving up relative to other countries. They don’t usually do that. Hopefully it isn’t indicative of them standing still and the other countries they passed just getting worse, lol.