Well, with NTFS, there isn’t. That’s why I said, BTRFS is definitely the better choice for games. Never had issues with two shared drives in over two years now with WinBTRFS.
Well, with NTFS, there isn’t. That’s why I said, BTRFS is definitely the better choice for games. Never had issues with two shared drives in over two years now with WinBTRFS.
I’ve been using WinBTRFS for quite some time without issues. It seems a lot of people recommend NTFS. But be aware, if you plan on using it for things like games, NTFS will absolutely break at some point. It is not compatible with Proton and will break things like updates for Steam. It always has for me up until very recently. Valve also says the same about using NTFS for games. I’m not sure this can be fixed with the NTFS driver unless they do workarounds like renaming things automatically because some things Proton does are not compatible with the filesystem spec.
What about Tauri? I don’t know what exactly your app is but since you mentioned Electron as an option I guess Tauri could run it. Offers more choice for frontend frameworks hence less „language lock-in“ than Qt.
Oh, interesting. In that case I misunderstood that part, I thought there were core devs of Atom involved in Pulsar, thanks :)
Oh, in that case you might like either. I think both are great in their own way!
I think Zed is quite different from Atom. But Pulsar might be your thing. A direct fork of the last release of Atom being developed by ex Atom developers :)
That’s why Tenacity is here to save the day!