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Cake day: July 20th, 2023

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  • Funnily enough The Witcher 3 is one of the games I always think of for the trope of not following the plot. Often I think of the ludonarrative dissonance specifically between Gestalt’s paternal drive to find and protect Ciri Vs Gwent.

    For large scale, AAA open world games, I mostly think of Breath of the Wild, which transparently sets itself up as being about taking as long as you need to get strong enough to save the world and Red Dead Redemption 2, which doesn’t care about the stakes of the world.

    I sometimes can’t wrap my head around the fact that Witcher 3, BotW and RDR2 were each two years apart. I don’t feel any open world game has occupied the cultural space those games did since.


  • Yeah the fact it’s called a small moon is slightly deceptive to us because our moon is absolutely huge as far as moons go. The natives of the SW universe would be used to much much smaller moons.

    For reference, our moon is 3475km across and the death star is 150km across, so it’s diameter is 23 smaller. It’s also weighed at about 900million tonnes or 9*10^14kg.

    If I’m right (which I’m likely not). g=(GM)/r² or g=(6.667*10-11*9*1013)/75².

    That’s a gravity of 1.086x10^-5m/s² or if I round with pure disrespect for physics, 100,000 times weaker than earth’s gravity. Essentially it’s totally negligible compared to their artificial gravity. Hell, I don’t even think a marble on the floor would overcome it’s own grip and roll towards the center of the space station.

    My maths is almost certainly wrong somewhere here, I failed it badly.




  • Indie also covers an enormous financial area. People generally group games into AAA, Some nebulous middle ground games that are generally produced by the major studios but aren’t AAA and Indie.

    There is a difference between indie games that sell millions of copies vs dozens and this lack of discrepancy makes this complex. I once pirated a game called infernium after seeing a friend play it on switch, then learnt that it’s an absolutely tiny game by a solo developer. I happened to adore the level design and lore of that game so much that I bought it on steam and then bought all of his other games too just to support him.

    On the flipside, we refer to a game like Hades as indie. I love supergiant games and have purchased all their titles but I would have felt zero remorse at pirating Hades.

    Maybe the only thing that I feel is sad in all of this is that the massive AAA games takes years to be cracked nowadays, which means only indie games are pirateable. I don’t like the unfair dichotomy this creates. There are probably a reasonable amount of people who pirate indie games and buy AAA games for this reason, and that’s bad for industry.


  • Khrux@ttrpg.networktoMap Enthusiasts@sopuli.xyzRoman World
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    7 months ago

    Although you could travel the land. Perhaps not cross the Sahara but if you lived in the Roman world, you could quite easily take some years to walk off the edge of the map and just explore. There would of course be a good chance of death from illness, animal or person, but equally like today, you may also meet plenty of kind people who would let you stay and maybe even share their knowledge of the area and culture.







  • Khrux@ttrpg.networktoMemes@lemmy.mlsaving lives is hot
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    8 months ago

    Some of my fondest memories and best bonding experiences are from getting horrendously drunk with somebody. I’m not sure if it’s safe for dating because you need to trust the other person to be a decent human being while drunk, but most people are.

    If it’s just the two of you, or you and strangers you’ll never meet again, you’ll end up with a better bond from this shared experience, because neither person comes off worse than the other if you’re both black out.

    Also of course it’s not a cute idea? The post is clearly humourous.




  • Unfortunately I suspect we’ll get third party ‘consoles’ that are basically the equivalent of the handhelds from nthe console market, potentially locked to set stores.

    The only reason we currently don’t have any prevalent under TV consoles that are glorified steam deck competitors is because anyone interested in that market is tech savvy enough to see you may as well have a PC doing the same.

    I don’t see consoles dying out for a decade yet but I suspect the next step is this. That or they’ll embrace cloud gaming, where people are just streaming games of their servers, making them much harder to pirate, easier to charge a subscription for and easier to maintain and release smaller hardware changes. This has 99 downsides although does come with the upside of basically not requiring the larger tech companies to hold back innovation by generation, which may accelerate the the gaming tech industry slightly. I saw an article back when the PS5 was releasing that was basically about how a huge field of graphics tech has a boon on a major console release and stagnates with it, which is caused by so many of the people making content for high end graphical tech being people making games for consoles and there is little reason to outpace what they can perform.

    All of that is my speculation from absolutely nowhere in the industry, so take it all with a big swig of salt.


  • I was weirdly forgiving of Fallout 76 (never played it, I’m not too hot for multiplayer games) because it was made so soon after fallout 4. It always felt like one of those DLC that got so large that it got released as a standalone game, which practically any large game studio has done and Bethesda did with Arcane’s Dishonored 2 and Death of the Outsider.

    A huge soft spot I have for the elder scrolls comes from the heroic fantasy exploration with enormous orchestral music and adventure in every direction, something people say about Starfield is that it’s large and sparse, which is accurate for a grounded space game but goes against what makes half of Bethesda games fun. Fallout falls in the middle of the pack being far more pulpy than Starfield and in 4, I feel this was a large issue with it feeling bland; it’s pulpy wackiness was toned down when it should have gone up.

    I don’t expect Bethesda to give me the video game equivalent of game of thrones but I do expect the Saturday morning cartoon that I’m equally fond of, and they still hold all the ingredients to make that recipe. Unfortunately Starfield was always tonally wrong for that, but ES6 is perfect for it.

    Don’t get me wrong, I’ll still only buy ES6 a year or so after release, maybe 2-3 if it’s really crap, but I think a fair few of the ways that they’ve deviated from the working formula post Skyrim may not be an issue here.


  • Khrux@ttrpg.networktoMemes@lemmy.mlLeftist game be like
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    10 months ago

    Because the quality of Disco Elysium comes from it feeling like a piece if art that stays with you, it is absolutely written by left leaning writers but it’s mature and elegant in it’s storytelling tbaf happens to revolve around those ideologies.

    Call of duty is a for-profit propaganda tool of the US government that is rimarily a multiplayer arena shooter designed to optimise profits due to gaming addictions while passively normalising American world police imperialism.

    Apologies for any typos I wrote this while drunk.