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Cake day: July 14th, 2023

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  • For a company that is iterating on its products this is probably fine from a mechanical sense but would be a nightmare for their IPs.

    Consider the early Super Mario series:

    • 1985 - Super Mario Bros
    • 1986 - Super Mario Bros: The lost levels
    • 1988 - Super Mario Bros 2
    • 1988 - Super Mario Bros 3
    • 1990 - Super Mario World
    • 1996 - Super Mario 64

    If in 1990/people could legally make their own “lost levels”-esque remixes with the SMB1 engine that would be paltry competition with SMW.

    Similarly if people started remixing SMW in 1995 it wouldn’t have stopped SM64 from defining the 3d platformer genre and presenting a very strong argument for the analog stick being required for any 3d console.

    But if people could tell their own Mario stories, that might tarnish the brand. If that happened we might not still be getting Mario games today.

    I’m not sure how you open source both engine and assets without losing control of the narrative.


  • True, “community” might not be the right term.

    But nonetheless if the OG developer structures their license so that each version becomes open source after 5 years then people publishing that as is or creating forks will always be a few steps behind the official release.

    Of course if the title has any kind of community support that crowd sourced effort has the potential to outshine the OG developer, its important they time their license to give themselves a head start.

    I think Friday Night Funkin’ will turn into a cautionary tale here, by releasing their game with much hype and open sourcing their code the first 7 weeks in 2020-21 they allowed community to really flourish. The player community has created content and then content that builds on and responds to that content (both narratively and mechanically) for several cycles now. Much of this content is now viewed as core to the FnF experience by players but much of it is also now built around other people’s IP (video games, TV shows, music, etc)

    At the same time The Funkin’ Crew has been quietly working on Friday Night Funkin’: The Full Ass Game but I suspect that as a commercial game bound by the resources of single dev team and the rule of law they will be hard pressed to compete with the community they spawned.

    While this is a win for remix culture it might not turn out as being the most prudent business decision. On the other hand they pulled off a two million dollar kickstarter so ¯\_(ツ)_/¯












  • I bought a gamedev.TV course on kickstarter and found the content to be pretty unimpressive but the marketing and community to be cultish. I was personally disappointed but some of the class acted like it was the bee’s knees.

    My gut check when I see pricing like this is that its a scam!

    I think free to access educational materials make a lot of sense for products like Godot, do you have any you would recommend?

    Edit: I used some GDQuest content back in the early 3.x days and found it pretty good. I haven’t been able to do much lately so I haven’t seen his recent stuff but this looks like it would be worth a look for anyone getting started.

    https://youtu.be/GwCiGixlqiU






  • The highly acclaimed PAC-MAN CHAMPIONSHIP EDITION series has finally come to the Nintendo Switch™ in “PAC-MAN CHAMPIONSHIP EDITION 2 PLUS!” Featuring eye-popping high-resolution 3D graphics and funky visuals, the latest version of the classic game takes chomping and chasing through mazes to a whole new level! Play by yourself or with your friends in the all new co-op mode, “PAC-MAN CHAMPIONSHIP EDITION 2 PLUS 2P” – exclusive only to the Nintendo Switch™! When one player gets caught by a ghost, the other player can come to the rescue. Team up with your friends and family to weave through the mazes and make it to the boss battle together!

    https://www.dekudeals.com/items/pac-man-championship-edition-2-plus

    I think P-M CE2+ 2P is what your looking for.

    Edit: I have loved CE since its 2006 launch and was not that impressed by the modes added for CE2 so I ignored CE2+ as more of the same. It looks like its discounted at the moment so I might see if I can get a two player game going over the weekend.