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Joined 1 year ago
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Cake day: June 14th, 2023

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  • BPM: Bullets Per Minute. A boomer shooter had an affair with he rhythm game genre and this was the outcome. Amazing game, assuming you don’t mind rhythm games, and an immaculate one if you actively like rhythm games.

    Neon White is technically a shooter, but in most ways does not play or feel like one. It’s better described as a first person puzzle/platformer, but I would still recommend it, as it is an incredible game.

    Both of the Doom ports run insanely well on the Switch. Seemingly impossibly well considering how dated the console is.

    Warframe is good, free and playing surprisingly well on Switch.

    Splatoon is just awesome.







  • As a “space games guy” is there anything out there that is as satisfying to simply fly around in as Elite Dangerous is without the absolute shit fuck of ass-backwards, tedious and boring mechanics?

    I fucking love flying ships in that game with my HOTAS and VR headset, but I will be damned if I am going to roll around on a moon praying I trip over some precious metals just so I can play logistics hot potatoes trying to figure out how I am going to get my module to the relevant station, upgraded, and then placed into the ship I designed it for. Elite is such an incredible space cockpit sim, and they’ve gone to great lengths to prevent me from wanting to actually play it. I just want a good cockpit sim with HOTAS support that doesn’t make me want to scoop out my own eyeballs whenever I think about loading it up again.



  • Glide@lemmy.catoMemes@lemmy.mlChina Bad
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    2 months ago

    I’d think, for someone who loves China so much, you’d understand the value of a social score telling you that you’re doing a bad thing. Guess you only like to listen when that score is managed by a fascist regime.






  • Cassette Beasts kicks the ever loving shit out of Pokemon across the board, modern or retro.

    Retro games weren’t better than modern games as a “full-stop” statement. They tended to be bug-ridden messes, but there was still a heart and soul behind them that tends to be missing in the AAA industry. Continuing on the Pokemon example Red/Blue were an absolute mess. I mean, moves and items that were supposed to massively increase critical hit rate massively decreased them instead. Stat calculations were all over the place. Hell, the ghost-psychic interaction just straight didn’t function as intended. It was a mess, and yet for some reason, it’s touted as “better” than the modern Pokemon games.

    Plus, not all big studio games are soulless cash grabs of releases, either. Hi-Fi Rush is my favorite game of 2023 by a huge margin, and was a Bethesda published game. Sure, the dev studio was “smaller” compared to Ubisoft or Activison, but I wouldn’t call the game indie - it was AAA in polish and scale. I’m currently really enjoying Unicorn Overlord, getting major Ogre Battle 64 vibes from it, and playing a lot of Monster Hunter Rise thanks to a Steam sale. These games slap, and have all the depth and passion of games of old without alI of the horrible jank we dealt with in the pre-internet “no such thing as a post-release patch” world.

    It’s easy to see the yearly Call of Duty, Pokemon, generic EA sports, and obligatory Ubisoft open world games release and think “man, AAA gaming sucks”, but they’re honestly a very tiny portion of the conversation.

    EDIT: I take everything back, Bethesda just closed the studio that made Hi-Fi Rush. AAA gaming is a cancer that needs to be surgically extracted.


  • Weird take, imo. Mobile games are probably the best they’ve ever been. They were traditionally a place for rampant p2w garbage gacha machines, and while those are still there, the platform has actual decent games nowadays. Real PC games are being ported to mobile and the platform is being taken seriously. Even in the world of micro transactions and gacha games, there are far more that are actually decent as games then there ever has been.

    I’ve been playing Monster Hunter Now and I’ve been really impressed with it. The entirety of the Riot games are good games with reasonable microtransactions. Vampire Survivors, my go-to “I am offline” game, is the exact same game on mobile as PC, save the fact that it’s free and you have a choice to watch ads for marginal farming speedups (which can be disabled if you buy literally any of their ~$1.50 DLC expansions, which are hilariously large considering their price). Fucking Warframe is coming to/already on (?) mobile.

    I genuinely can’t say mobile games have ever been in a better place than today, despite the existence of the shovelware P2W games that continue to roll out.


  • Vampire Survivors.

    The android version is free with optional benefits for watching ads. If you buy any of the paid DLC (~$2 per DLC?) you are given a menu option to disable the “watch an ad for free shit?” prompts, but they’re hardly in the way if you don’t want to pay a cent. Playable offline, controller supported and is tbh a massive game.




  • I play a lot of genres of games and as a result like weird genre mashups, so Helskate really stuck out to me. Hades meets Tony Hawk’s Pro Skater isn’t a game I would have thought up myself, but it seems hella cool.

    I just messed around with the demo a bit. There are some rough edges and no meta progression yet, but the core concept feels good. Landing a trick on an enemies head to proc stone effects and then following with a couple attacks to put them down is a super fun concept when you hit everything just right. A little bit of tactile feedback when you get hit and land things would really push the gameplay into the amazing territory.