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Joined 1 year ago
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Cake day: July 1st, 2023

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  • I’m pretty happy with the way this colony turned out so I thought I’d share.

    I know this part may be controversial, but I’m not a big fan of struggling to survive or playing on hard difficulties or even combat in general. I just like to build happy little (mostly) peaceful villages. Especially after installing the Hospitality mod, these types of colonies have been my main style of playing.

    Sometimes I start a colony with a really specific idea in mind regarding the ideology, xenotype, biome, etc. but this time I kept it pretty simple. The only thing I had in mind was that I wanted a colony that was really into fishing. I have had the fishing mod installed for awhile now, but it was always just a little side thing and never my main source of food. So I created a very simple ideology that consists of just the Fishing Culture meme from Vanilla Ideology Expanded.

    For the colony location, I obviously needed a tile that includes water. I could have used a tile with a river, but for a hardcore fishing colony a coastal tile along a sea or ocean seemed like a better fit. As soon as I saw that location on the peninsula, I immediately knew that’s where I wanted to be. Water on three sides of the colony was perfect and there were several trading partners nearby. Year round growing with a temperature range of 60-93F (15-34C) so extreme temperature was never an issue other than a few times really early on when heatwaves caused some minor inconveniences. I’m always happy to see granite and marble available (and it also had limestone which I used for anything anything that didn’t need extra hit points or beauty).

    The colony name actually came from me just clicking on the Random button a bunch of times. It was totally perfect and I accepted it without any hesitation. Another serendipitous moment came when I was building the fish temple. I hadn’t planned on having a fish temple when I started the colony, but when it came time for me to build a temple I decided to branch out and do something a little different from my usual rectangular buildings and went with the fish shape instead. Then when I went to place the ideogram and kneel pillows, both of which were just the random defaults I got when created the ideology, I realized they worked perfectly as the eye and fin for the fish. I can’t imagine it looking as good if it had randomly assigned a different ideogram or kneel sheets or pews. When I went to build the throne room later, I couldn’t figure out how to make the furniture look good inside the whale which is why I ended up just building it as essentially two separate sections.

    Also I loved the way the two meteorites at the top of the map make the peninsula look like a wispy spirit. I like to think of him as the spirit of the peninsula.