I have had too many times where I have been confused trying to figure out a giant nested loop because the writer used i/j/k or x/y/z. It’s even worse when they confused when a particular bug is because they confused what their single letter variables were and used j somewhere instead of i and no one caught it because it is so easy to brush over. Name your stuff what it is, make your life easier, make others lives easier.
Finally switched to godot full time with 4.3 from Unity and this has been my biggest point of friction, super excited to try this out!