Eiyuden Chronicles
Despite playing on the highest difficulty with all extra challanges, it’s quite chill right now. Due to some quirks in how EXP works, one of my characters shot up 35 levels in a single fight. While he is lvl 55, everyone else - including my enemies - are around lvl 28.
Performance problems aside (menus take ages to load in), I like the game quite a bit. There is just so much stuff: 120 characters, two additional fighting systems for special events, a card game, a bayblade minigame, a castle/town upgrade system and probably much more - I’m not even halfway done. The combat is quite auto-attack heavy and therefore simple, but keep in mind I’m olaying with double MP cost for all abilities (one of the additional challanges to tweak your own difficulty, like the ones in Dragon Quest XI).
As for the EXP thing, there are a few things that happened to align for me. EXP works like this:
Now, what actually happened to me is: I fought a unique mini-boss encounter with 5 enemies. I was overall underleveled and got wiped twice. The third time however, I won with only my weakest character still standing - he was 8 level below my team average. He got about 1200 EXP for the level difference * 5 enemies * 6, since only he survived, resulting in about 35 level ups.