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Cake day: June 12th, 2023

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  • I only ever got one ad in RIF, repeated in every spot. I think it was an app for organizing decks in TGCs, but as I don’t play any TGCs, I never bothered to investigate. As with every other ad on the internet, I only interacted with it by accident.


  • Briefly: I didn’t.

    More substantively: I never owned a cell phone growing up, even though I was at the right age when they became a common thing for teenagers to have. It wasn’t a money thing, nor household rule, as my sisters got phones when they were in high school. The biggest reason was probably just how I communicate. I wasn’t big into IM services either, and I preferred email or face-to-face, or a (landline) phone call if it was an urgent matter.

    Then there was also my adolescent brain thinking I was making a bold counter-culture statement by steadfastly resisting the march of technology. In reality, I was probably just being a pain in the neck for my friends and family, and I probably unnecessarily endangered myself at least once.

    I did finally, begrudgingly, get an old hand-me-down flip-phone in my final year of university, but that was out of necessity, and I used it to make maybe only a dozen calls the 2.5 years I had it before getting a smart device.

    To bring it full circle: I did try sending a text message with that flip-phone exactly once, at the insistence of my family. That message was predictably a garbled mess, and to this day my sisters still wonder how I managed to get a number to appear in the middle of the “word”.

    I have a number of other somewhat amusing stories about people’s reactions to my lack of a cellphone, but this post is long enough already.



  • At least last time I donated blood in my country (Canada), you could discretely indicate “do not use” by applying a different sticker to the bag. This was done in case someone got peer pressured into donating but didn’t want to reveal something private that would have disqualified them otherwise.


  • You are welcome.

    Pointers do make more sense to me now than two decades ago, mostly owing to me being married to a computer scientist. But I always go back the fact that for the purposes of my first year programming course, pointers were (probably) unnecessary and thus confusing. I have a hard time understanding things if not given an immediate and tangible use case, and pointers didn’t really help me when most of my programs used a bare few functions and some globally defined variables to solve simple physics problems.

    EDIT: I’ll also say that pointers alone weren’t what sunk my interested in programming, they’re just an easily identifiable concept that sticks out as “not making sense.” At around the same time we had the lesson on pointers, our programs were also starting to reach a critical mass of complexity, and the amount of mental work I had to do to follow along became more than I was willing to put into it - it wasn’t “fun” anymore. I only did well on my final project because a friend patiently sat in my dorm room for a few hours and talked me through each step of the program, and then fed me enough vocabulary to convince the TA that I knew what I was doing.


  • I am but one man whose only education in programming was a first year university course in C from almost two decades ago (and thus I am liable to completely botch any explanation of CS concepts and/or may just have faulty memories), but I can offer my own opinion.

    Most basic programming concepts I was taught had easily understood use cases and produced observable effects. There were a lot of analogous concepts to algebra, and functions like printf did things that were concrete and could be immediately evaluated visually.

    Pointers, on the other hand, felt designed purely of and for programming. Instead of directly defining a variable by some real-world concept I was already familiar with, it was a variable defined by a property of another variable, and it took some thinking to even comprehend what that meant. Even reading the Wikipedia page today I’m not sure if I completely understand.

    Pointers also didn’t appear to have an immediate use case. We had been primarily concerned with using the value of a variable to perform basic tasks, but none of those tasks ever required the location of a variable to complete the calculations. We were never offered any functions that used pointers for anything, either before or after, so including them felt like busywork.

    It also didn’t help that my professor basically refused to offer any explanation beyond a basic definition. We were just told to arbitrarily include pointers in our work even though they didn’t seem to contribute to anything, and I really resented that fact. We were assured that we would eventually understand if we continued to take programming courses, but that wasn’t much comfort to first year students who just wanted to pass the introductory class they were already in.

    And if what you said is true, that later courses are built on the assumption that one understands the function and usefulness of pointers despite the poor explanations, then its no wonder so many people bounce off of computer science at such a low level.


  • I definitely feel this. I had to take a programing course in university and I was easily able to follow along up until the lesson on pointers, whereupon I completely lost the thread and never recovered.

    I’ve known a good number of computer scientists over the years, and the general consensus I got from them is that my story is neither unique nor uncommon.



  • My story is a bit different than others. I am not a Trekkie, and most of what I know about the franchise is from cultural osmosis and from catching the odd rerun of TNG in the 90s.

    I have, however, been a junior officer in a ship, and much of Lower Deck’s content struck a chord because I’ve been there. I’ve been assigned the banal tasks, I’ve argued with other crew members on an opposite watch, and I’ve had to fight for the attention of the senior officers.

    Disclaimer: I am not encouraging you to join the navy just to enjoy LD. That would be silly.



  • BenVimes@lemmy.catoMemes@lemmy.mlkill me, pls...
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    10 months ago

    When I was growing up, my two sisters and I decided what to watch on TV pretty much by pure, brutal democracy. They formed a bloc against me and I always got outvoted, so it was Little House on the Prairie (and The Waltons) every day after school.


  • BenVimes@lemmy.catoMemes@lemmy.mlSupport your landlord!
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    9 months ago

    I feel this in my soul. My university house had mould on the bathroom ceiling, and one of my roommates was allergic - they went into violent sneezing fits every time they showered.

    Our landlords tried everything to avoid addressing it, up to claiming that, “people couldn’t be allergic to mould like that.”

    They only “fixed” it after one of my other roommates threatened to talk to his father who was a lawyer. Their “fix” was to paste over the ceiling with vinyl plates.



  • BenVimes@lemmy.catoMemes@lemmy.mlsave it for later
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    10 months ago

    Don’t forget every magical staff , necklace, and ring that casts a spell.

    Will I ever use Create Water from the Rain Dancer? Probably not, especially with Shadowheart lugging around more than a dozen bottles of water. But what if I really need it?


  • Bit of an obscure one, but Fire Emblem Gaiden.

    There is a miniscule (0.014%) chance for the very first enemies in the game to drop an extremely powerful item that normally isn’t available until much later. Getting it early is absolutely wild because one of its effects is doubling stat gains when leveling up, which can quickly snowball your characters into godhood.






  • Symphony of War: The Nephilim Saga

    I’ll say up front that it’s a niche game and isn’t for everyone. This is especially true because most of its aspects outside of the gameplay are pretty unremarkable. But if this is your thing, it’s really your thing.

    What makes it so special is that it’s core gameplay loop is a very satisfying meld of Fire Emblem and Ogre Battle - essentially a turn-based strategy RPG where you control semi-autonomous squads instead of individual characters. And if that description made you perk up just by reading it, you need to go buy this game ASAP.

    Now, if that description didn’t immediately pique your interest, I’d check out some gameplay videos instead. Because it fills such an obscure niche, it’s actually hard to know if you’ll like this game just from a brief description. There’s a good chance you’ve never played anything like this, and it will scratch an itch you never knew you had.