Yeah this is basically what they used to call the S series. Have people already forgotten that Apple runs on a tick tock release schedule?
Yeah this is basically what they used to call the S series. Have people already forgotten that Apple runs on a tick tock release schedule?
Maybe because of the use of a VPN. So lots of other Steam users have the same IP address.
Also currently no C# iOS support in Godot 4. And probably makes porting to non-MS consoles difficult since it relies on .NET