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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Runner minutes from runners on gitlab online are limited to some certain amount according to some calculations… I dunno. But if you self-host your own runners, wherever they may exist (your own home lab in shell, in containers, in a k8s cluster, really a lotta options ) then you don’t pay anything to use your own runner minutes. I can tell you from experience they aren’t that difficult to get going and registered to your online gitlab workspace or self-hosted gitlab platform, simple matter of registering the runner with a token key given to you in the runner panel on gitlab, and providing it a TLS cert especially if you intend for the runners to interact with self-hosted container registries because then it will stop yelling at you.


  • I’ve been grappling with thinking how the best implementation of this plays out for some time. I think in a perfect topological implementation of federation, moderately sized regional hubs would house lower sized social constructs. Midwest.social would have both state based and city based communities within the federation instance for example.

    But that ideal probably causes both too much fragmentation of the already small and burgeoning community for the sake of placing things in neat packages.

    In the interim, I guess we will have to make do with the formation of communities on whatever instances they spring up on. Feeling out the community creation vibe at beehaw however I don’t think geographic community based, er, communities are best suited for this instance vis-a-vis creating each newly provisioned community with the intent of measured growth to not create ghost towns that aren’t in use after a few months.


  • I have adjusted my mindset instead of adjusting the terms themselves, for me. While completely getting everything that exists was and is still to “100%” a game, I have adjusted “to beat” a game to no longer be nearly synonymous with 100% because I ain’t got time for that anymore.

    Instead I believe to have beaten a game if I get the main sequence credit roll and have completed as much non-main scenario content as I want to before I feel it’s tedious or stupid. Sometimes beating the game is strictly completing the main sequence because no extra content exists, are only achievements, or are so difficult that I simply don’t feel like investing the time into it (unless I want to. Shout out to God of War ps3 with the hardest difficulty + Valkyrie Queen side quest! Now THAT was a hard but fair and fun fight!).

    I recently played through BotW finally so I can move onto TotK and I did all shrines, about 320 korok seeds, and some side quests and chains (like terry town) but I decided against doing the trial of the sword deep dungeon. I kept playing and doing things and didn’t get all shrines because I wanted to but instead had such a fun time that I got all of them because I just happened to continue enjoying the journey to all shrines. That subtle distinction means I keep playing games as content still exists and while I’m still having a good time.

    When the good time ends, then I feel I have beat the game. And that’s good by me.