Right?? I’m so mad the “trade row” style of Ascension is what took off instead of the “market” style of Dominion. It makes sense from a developer side as it’s much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.
If you haven’t heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It’s cooperative and features enemies so it’s not too similar to Dominion, but it’s a fun time!
Fair enough! It does have the downside of open information which means you could technically play the entire game by committee, which rubs some groups the wrong way. Sadly it’s the only non-Dominion market deck builder I know of, but if you or anyone else has other suggestions I’d love to hear them 😊
Right?? I’m so mad the “trade row” style of Ascension is what took off instead of the “market” style of Dominion. It makes sense from a developer side as it’s much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.
If you haven’t heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It’s cooperative and features enemies so it’s not too similar to Dominion, but it’s a fun time!
We have tried Aeons End but had no fun playing it. Its one of the few games we ever sold. Coop games are always a bit rough to be honest
Fair enough! It does have the downside of open information which means you could technically play the entire game by committee, which rubs some groups the wrong way. Sadly it’s the only non-Dominion market deck builder I know of, but if you or anyone else has other suggestions I’d love to hear them 😊