EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square93fedilinkarrow-up1152
arrow-up1152external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square93fedilink
minus-squareZebov@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoI mean I’m a fan of elder scrolls. What’s going to happen it its development cycle?
minus-squareHammeredWharf@sopuli.xyzlinkfedilinkEnglisharrow-up1·1 year agoI guess Bethesda is banking on there being more Bethesda RPG fans than TES specific fans. Bethesda in space is coming this year, after all. Which is good in a way IMO, because it keeps things somewhat fresh.
minus-squaremaynarkh@feddit.nllinkfedilinkEnglisharrow-up0·1 year agoI mean if it got to 9 years between games, that eould be a big improvement for TES. Skyrim came out in 2011.
minus-squareZebov@lemmy.worldlinkfedilinkEnglisharrow-up0·1 year agoExactly. What’s going to happen? 30 yr dev cycles?
minus-squaremaynarkh@feddit.nllinkfedilinkEnglisharrow-up1·1 year agoThe death of one-off mainstream game releases and live services made out of everything. Hope I’m not right.
I mean I’m a fan of elder scrolls. What’s going to happen it its development cycle?
I guess Bethesda is banking on there being more Bethesda RPG fans than TES specific fans. Bethesda in space is coming this year, after all. Which is good in a way IMO, because it keeps things somewhat fresh.
I mean if it got to 9 years between games, that eould be a big improvement for TES. Skyrim came out in 2011.
Exactly. What’s going to happen? 30 yr dev cycles?
The death of one-off mainstream game releases and live services made out of everything. Hope I’m not right.