EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square93fedilinkarrow-up1152
arrow-up1152external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square93fedilink
minus-squareSkelectus@suppo.filinkfedilinkEnglisharrow-up2·1 year agoI’m not the one asked, but the ones I can think of top of my head are Killer7, which had pretty cool gradient shaders and Borderlands drawn style.
I’m not the one asked, but the ones I can think of top of my head are Killer7, which had pretty cool gradient shaders and Borderlands drawn style.