EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square92fedilinkarrow-up1152
arrow-up1152external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agomessage-square92fedilink
minus-squareCommunist@beehaw.orglinkfedilinkEnglisharrow-up4·2 years agoEh, I think we’re about to hit complete photorealism on those things without it mattering at all anyway What we really need is easier access to assets.
Eh, I think we’re about to hit complete photorealism on those things without it mattering at all anyway
What we really need is easier access to assets.