EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square92fedilinkarrow-up1152
arrow-up1152external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agomessage-square92fedilink
minus-squareCommunist@beehaw.orglinkfedilinkEnglisharrow-up31·2 years agoIt’ll at the very least make indie studios capable of insane things.
minus-squareSkelectus@suppo.filinkfedilinkEnglisharrow-up14·2 years agoThat also. I’ve been keeping an eye on this kind of technology for my one person projects.
It’ll at the very least make indie studios capable of insane things.
That also. I’ve been keeping an eye on this kind of technology for my one person projects.