I joined Beehaw specifically hoping to get in on the ground floor of the growing writing community here, but I have to admit I haven’t had much to say.
So, for the other folks checking this community once a day or so to see what’s being posted, “Hi!”
I’m enthusiastically nearing the end of the first draft of my first novel, and pretty excited to jump into revisions once that’s done.
I aspire to be traditionally published, though I’ve heard how unlikely that is for a first novel over and over, so I’m (primarily) viewing this first novel as a learning experience, and it’s very much been one of those.
I’m interested to hear where others are at.
Writing a game sounds like hard-mode to me, so I don’t think I can help, but hopefully someone else will have tips!
Just write the usual way then realize the player is going to want to do everything in their power to go in a completely random direction and either you can mechanically support that or not. Additionally, the pacing is entirely on the player for the most part.