- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
cross-posted from: https://beehaw.org/post/10945203
Mostly from Unity: 1800 through the end of March.
2024 if going to be the year of Layoffs in anything creative that AI can do in gaming.
Have i not seen a article already talking about how they use AI to replicate voice of video game actor recently?
But since most of AAA are shit now anyway wont change much
Sadly its also going to steal the position of a lot of people on AA and middle to indie size studios that need to cut costs to actually stay alive. Obviously some studios will stay afloat without cutting people or going deep into AI content but expect that to the exception not the rule.
I don’t know if you could call this a positive, but I’ve definitely seen signs that the results of these projects will routinely turn out soulless and flop hard. In the past few years we’ve seen some VERY well-funded projects turn out as total flops. If that’s happening even with human creative input and corrective steering, what should we expect from AI following a straight algorithm?
I don’t think this is a direct result of AI, I think that will take a lot longer to become a problem