I’m sure whatever comes after Tears of the Kingdom will be great, but Aonuma’s stance on the future of the Zelda series is disappointing.If you like what I d…

  • puck@lemmy.world
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    11 months ago

    I’m inclined to trust the man who has overseen two masterpieces back-to-back in botw and totk.

    • Carighan Maconar@lemmy.world
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      11 months ago

      Plus calling it a linear-vs-openworld is a bit weird considering that neither were old Zelda games fully linear, nor are the two newest games fully open. In a lot of ways, the newer games just removed the walls that previously blocked your sight of other parts of the world. You can see what is there, and in a lot of ways you can go there, but plenty parts are also indirectly locked off due to needing specific armor or quests. Just like in older games you could wander around but might eventually hit walls requiring items.

      • ieightpi@lemmy.world
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        11 months ago

        Id say that wall is a pretty soft wall though. And to Arlos point, the building mechanic allows you to cheese through a lot of it.

        If Arlo wanted people to be less salty about his video, he should have not made that dumb thumbnail. I get its for the clicks and the youtube alg. Hes not even saying either one is better than the other in the video. If anything hes saying the Zelda team should find a balance.

        SS was primarily linear and Breath/Tear was were primary open ended. Finding a middle ground is definitely doable and that’s all that Arlo is saying.

        • jacksilver@lemmy.world
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          11 months ago

          Another thing I’m not seeing people mention is that the world in previous zeldas were a puzzle in and of themselves. You had dungeons, but you also had towns and the overworld puzzles that gave you better items or access to new areas. The new zelda games only have the shrines (which are usually small one room puzzles).

    • echo64@lemmy.world
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      11 months ago

      I would far from call the new zeldas masterpieces, but I think my main worry is that he seems like he might be incapable of breaking the formula.

      I’m fully expecting the next game to be breath of the wild 3, with a new gimmick but basically the same. And for a series as varied as the zelda series that is fairly sad.

      • puck@lemmy.world
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        11 months ago

        I don’t know what to say to someone who doesn’t feel like totk was enough of an innovation but to each their own.

        • echo64@lemmy.world
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          11 months ago

          I would say look at the difference between LttP, OoT, wind waker, twilight princess, skyward sword, and botw. Then look at the difference between botw and totk.

          The former has every game feeling like a unique thing, I grew up being excited for this new world. Totk isn’t that.

          I know people love this game, yourself included. But keeping perspective is important too, or else you end up with Nintendoa arogant side where they get stuck making the same core experience over and over. You want nintendos interesting new experiences side.

          • Hucklebee@lemmy.world
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            11 months ago

            I’d day TotK is to BotW what MM was to OoT.

            Lots of the same assets and gameplay/animations, completely different feel.

          • puck@lemmy.world
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            11 months ago

            That’s fair, but again these people have proven they know what they’re doing. Criticising this dev team after a misstep I can get, criticising them in the light of the two games they’ve just delivered just seems like talking for the sake of talking. I grew up with MM being a direct sequel to OoT, I’m fine with building on an already great game. I doubt they’ll let the series stagnate.

            • echo64@lemmy.world
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              11 months ago

              I’m worried, given statements they have made, that they will. I fully expect that their next game will be botw 3, same map, new coat of paint for switch 2.

              It’s not worth complaining about this until it actually happens, of course, I’m just actively worried that we’ve lost something

  • glimse@lemmy.world
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    11 months ago

    I don’t have a Switch so I haven’t played any of the new Zeldas but…I’m so tired of open world games in general

    • treefrog@lemm.ee
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      11 months ago

      I’ve never finished an open world Zelda. I get bored after about twenty hours.

      I would prefer an old school style top down Zelda and will pick up Tunic when it’s on sale again. Playing rogue heroes which is a multiplayer Zelda rogue like rn and will probably put more hours into it then I did tears

      • jacksilver@lemmy.world
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        11 months ago

        I put Tunic over BOTW and TOTK. It really shows how a focused and limited world enables a much more engaging game. It reminds me a lot of ALttP and Links Awakening; potentially even better (although the combat can be a bit hit or miss).

        • treefrog@lemm.ee
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          11 months ago

          I’ll check it out for sure. Maybe have my kid help me finish if I get stuck!

      • Chiwiu@lemmy.world
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        11 months ago

        Prepare for a hardcore zelda-like game with Tunic. I couldn’t finish it for the life of me, too frustrating even though I kinda got through 70% of it

    • Nikki the Awesomest@lemmy.blahaj.zone
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      11 months ago

      for me it’s not that i dislike open world games, it’s more like i dislike open world games that just have you walking for hours with barely anything to keep you interested…

      from what i’ve experienced, BOTW and TOTK are exactly like this

  • ieightpi@lemmy.world
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    11 months ago

    Im going to preface with saying that I think TotK is a good game. I put over 100 hours into and really enjoyed my time with it. I likely will not return to it, or BotW, but that’s just me. Mainly because there are too many other great games in the world to spend my limited time on this planet with.

    But even thought I like it, I can be critical of it. Maybe because its everybody’s new baby and no one wants to criticize a cute helpless baby. But once that baby has aged into a teenager, then the criticizing can come out. What Im saying is I get peoples reluctance to criticize Totk so soon and i bet as it ages, people will have more to say. So being critical isn’t a bad thing even this early on. Its not the perfect game and the Zelda team can definitely improve in future iterations. If anything I still see TotK a stepping stone to something bigger down the line.