C++ dev with minimal experience of composition here, but this is a great article and it’s something I’ve been trying to play with more and more. Out of curiosity, does anyone know if there are any known big pitfalls to avoid with composition (thinking of things like the diamond problem)?
C++ dev with minimal experience of composition here, but this is a great article and it’s something I’ve been trying to play with more and more. Out of curiosity, does anyone know if there are any known big pitfalls to avoid with composition (thinking of things like the diamond problem)?
I don’t know of any. Give Rust a try. Traits and trait bounds will change the way you think about code.